Ubisoft‘s conference was packed to the brim with game announcements, trailers, and new gameplay. Unfortunately there was no mention of Beyond Good and Evil 2. There was plenty of other stuff though! Here are some of my thoughts throughout the proceedings.
Child Of Eden
Harnessing the new Kinect technology, Ubisoft’s new game at first looks like a trippy journey through the human body. The creator, Tetsuya Mizuguchi, demoed the game, shooting his way through neon filled world. With the game being shown right in front of us it was interesting to notice the way he moved and how the newly renamed Kinect (formerly Natal) followed his movements. While the game seemed to follow his movements well enough I definitely need to actually play it myself before I could be fully on board. That being said it looks like a neat game to try. Many gamers might be familiar with creator Tetsuya Mizuguchi’s previous title Rez. Certainly will be one to watch for.
Assassins Creed Brotherhood
Soon after the Child of Eden demo we were treated to an Assassin’s creed trailer in the form of last years Assassins creed trailer, complete with truly remarkable looking graphics(granted it’s a cut scene but it is still very impressive). After that we were treated to some gameplay where we were able to see the new focus of Assassin’s Creed Brotherhood, including the emphasis on even more ridiculous ways to finish people off, and some big set piece moments involving cannons. The game also looks to give you a worthy nemesis, an even greater threat from the Templars, and will be the first of the Assassins Creed games to feature a multi-player component. Looks like it will be just as fun as the first two.
Shaun White Skateboarding
Next the flying tomato himself Mr. Shaun White took the stage and sat with host Joel McHale, of community and the soup fame, on some interesting white cube things. After discussing his ridiculous hair and the inability to truly motion capture it, we were treated to some game play footage. The point of Shaun White Skateboarding is to bring color into an overly drab world. You accomplish this in the only way a Skateboarding wonder kid knows how, by busting tricks all over the place. One really neat feature is the ability to mold the landscape while riding, allowing you to completely change the way the level was originally designed. The more you do this, the more points you score, more color is added and you will unlock bigger changes in the environment. It will be interesting to see if this can emerge as yet another title to thrive in the skating market that Tony Hawk once dominated.
This game is about breathing. Yup. You attach a sensor to your finger and then breath in and out in an attempt to guide your character up and down through a “level”. However, a man with crazy died red hair did say it can eventually be as good for you as losing twenty pounds. And if you can’t believe a guy with ridiculous hair, whom can you believe?
Hey look, a movement game with sport mini games. Next.
Battle Tag Game
The next game featured an “impromptu” game of laser tag that “Interrupted” Joel McHale on stage. (By the way, a sarcastic comedian like Joel should not be stuck trying to pretend he was just “surprised” on stage by a bunch of laser tag playing models. Jerry Lewis he is not). The game looks to be a game you can play indoors or out, with the console mainly keeping score (as far as I can tell). Maybe we will get more details later.
Continuing the fitness trend we were treated to a Kinect enabled game that allows you to train and post your scores online. This will let you challenge people to beat you, they are even touting you will be able to taunt them through face book. The benefit of the Kinect workout is its ability to analyze your whole body and follow your movements. Also they showed a little bit of kickboxing that looked neat. Maybe I am too lazy but these games just don’t get me super pumped.
Now here is a game that can get me excited. Flirting with “future” technology but staying slightly more grounded than a sci-fi shooter, Ghost Recon looks very promising. They showed us many neat looking weapons, including a rocket launcher that unfolded from your back and shot three trailing rockets at once. The main draw so far however is the opti-camo, which allows you to blend in with the surroundings rendering g yourself virtually invisible. This leads to a definite stealth feel in the section we were shown, with some really brutal up close and personal kills. Looks enticing.
Raving Rabbids: Travel in Time
Another Rabbids adventure set to come out for the Wii. While the trailer was full of antics and shannanigans there was no game play shown. Then again I think we all know what to expect from those wacky Rabbids at this point. It is a fun premise though.
A new driver title, it follows the main character Tanner in his attempt to capture a man named Jericho. Speeding through the streets of San Fran certainly looks fun and the 70′s car chase feel could help it stand out in the racing genre. Also the driver has the ability to “shift” between cars however he see’s fit. This allows the player to keep on chasing after he would have crashed, or even just set up epic crashes.
This game looks really neat. The hook is that your tribe is trying to hold on to their ancient powers that they used to control the elements. You must do this or die. Details were scarce but it definitely grabbed my attention.
ManiaPlanet lives for creation. The goal of this enterprise is to create three worlds of user created “mania”. One will be focused on Racing, which will be called track mania. The other two world will be called shootmaina, for shooters, and questmaina, for an rpg adventure. The concept is really intriguing, it remains to be seen how accessible the actual creation elements are.
Rayman Origins looks to return Rayman to prominence. Worked on by only five people the game looks absolutely stunning, with the trademark Rayman sense of humor. The game will (obviously) tell an origin story of sorts for the quirky character. I can’t wait.
Michael Jackson Game
Ubisofts last game announcement was really more of a chance for dancers to perform to “Beat it” in front of an image of the late great. However I am very excited for any game that seeks to help us dance like MJ. Here’s hoping it is.
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