Author Posts

James Huneycutt

James is a stealth nerd, and a subtle geek focusing on interactive entertainment, tabletop RPGs, and sci-fi fandom of all sorts.

Pixelated Geek presents PXL Plays!

If you haven’t already subscribed to Pixelated Geek’s Twitch.TV Channel, we’ve got a great new reason to do just that! This week, the PXL Plays! Crew is going to dive first into the mysterious galaxy of Bungie’s Destiny to suss out whether or not Activision’s new juggernaut FPS franchise lives up to the hype! Make sure you

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[E3 2014] Nintendo Trailer Round-Up

Nintendo surprised a good many people today.  The first Nintendo Direct conference that was worth the time it took, the first conference of the show that was predominantly first-party products and the first time Nintendo has truly given us more than one reason to own the Wii U. Nintendo, in the shortest conference of show, presented

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[E3 2014] Nintendo Announces Amiibo

Like it or not, the Toys-to-Life category is here to stay. Between the financial titan that is Skylanders and the license to print money that is Disney: Infinity – particularly with the new Marvel license and the inevitable Star Wars tie-ins, these collectible cross-media figures aren’t going anywhere.     Nintendo knows its audience, and

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[E3 2014] Alien: Isolation Gets It Right, Is Scary

In a sense, the interactive entertainment based on the Alien universe have translated that universe quite well: some of them were solid and workmanlike, and some of them were complete train-wrecks – an almost-perfect parallel to the film series.  Some of the Alien games were mindless, idiotic action-fests with little in the way of subtlety or pathos,

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[E3 2014] DOOM

The last few years have not been kind to id. Rage, a labor of great love and the freshman outing of the idTech 5 engine was met with something short of all-out enthusiasm.  Wolfenstein was met with rave reviews and great audience response – but Wolfenstein had far more to do with Machine Games than it did id. DOOM

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[E3 2014] Grand Theft Auto V Confirmed for Next-Gen, PC

Grand Theft Auto V broke every major sales record in the industry, and was universally hailed as a phenomenal game-play experience.  The critical and audience reception was universally positive and it broke new ground in technical and narrative avenues alike. Even to audiences disinclined to interest, Grand Theft Auto V was an in impressive and

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[E3 2014] Battlefield: Hardline – Six Minutes

… And those six minutes speak for themselves. Lately, the industry has seen a trend: merging the single- and multi-player game-play dynamics into one, connected experience. Red Dead Redemption’s Posse mode, GTA Online, Payday I & II, and many others have tried to create the most dynamic possible experience, bringing together the narrative quality of

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[E3 2014] Tom Clancy’s The Division is a Different Kind of Dystopia

We’ve know about Tom Clancy’s The Division for some time now. We’ve know it’s set in America, post-plague, in some very desperate times. We’ve known that you play as a member of the titular Division – a group of in-plain-sight heroes dedicated to maintain order in the chaos.  I don’t think any of us were on

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