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PSX 2015 Preview: Randall (PS4)

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PSX 2015 Preview: Randall (PS4)

Continuing the trend of interesting 2D-platformers, Randall, by developer We The Force, is a Metroidvania-style platformer that focuses more on the Metroid side of the genre. For those who don’t know, Metroidvania is a style of platformer that relies on gated progression and back-tracking. In other words, some areas in the game will be inaccessible until you discover abilities that will allow you to progress further through the game.

Randall puts its own twist on the Metroidvania genre by limiting what the eponymous Randall can do on his own. Instead of giving Randall new abilities, he has to use the abilities of his enemies to accomplish his goals.

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PSX 2015 Preview: Klaus (PS4)

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PSX 2015 Preview: Klaus (PS4)

The 2D-platformer is possibly the most iconic and prevalent genre in video games today. At times, it seems like there’s another one being released every day. So coming across a unique 2D-platformer feels like a rare treat, and Klaus might very well be that treat. Developed by La Cosa Entertainment, Klaus is a 2D-platformer in the vein of Thomas was alone, however the main aspect that the two have in common is that you control two separate characters with different abilities and attributes at the same time to get through levels.

Klaus does everything you’d expect a platformer to do, except that there are times when Klausthe eponymous character himself, will actively rebel against the player.

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PSX 2015 Preview: Severed (PSVita)

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PSX 2015 Preview: Severed (PSVita)

Developed by Drinkbox Studios, the fine folk that gave us GuacameleeSevered is a first-person hack n’ slash dungeon crawler that blends elements of games like Metal Gear Rising: Revengeance, The Legend of Zelda: Skyward Sword, and Fruit Ninja. The combination of these games with the first-person perspective makes Severed easily the most unique game I played the PlayStation Experience. And although the moment-to-moment gameplay may seem shallow at first, Severed is anything but that.

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PSX 2015 Preview: Stories: The Path of Destinies (PS4)

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PSX 2015 Preview: Stories: The Path of Destinies (PS4)

What if you could play a Choose Your Own Adventure game? Would you abandon a friend? Would you kidnap a princess? Would you steal a legendary weapon to help your cause? These are the decisions you’ll make in Stories: The Path of Destinies by developer Spearhead Games. Stories is an isometric action RPG with a combat system that takes cues from games like the Batman Arkham series and Assassin’s Creed. The bright and colorful art design really reminds me of games like Bastion and  Transistor, which is a welcome association in my book. However, the main crux of Stories is, well, the story.

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PSX 2015 Preview: Killing Floor 2 (PS4)

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PSX 2015 Preview: Killing Floor 2 (PS4)

One month has passed since Horzine Biotech accidentally caused an outbreak of  genetically mutated creatures that have since overrun Europe. But when all seems lost, a group of survivors band together to combat the “Zeds” and manage to get a foot-hold against the hordes of mutants. However, the Zeds have a few new tricks up their sleeves.

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PSX 2015 Preview: Chasm (PS4)

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PSX 2015 Preview: Chasm (PS4)

I’m going to come right out and say this; I’m very much inclined to like Chasm. The game has a lot going for it; it’s a 2D action-platformer with gated progression and RPG elements, it has a gameplay style that’s reminiscent of 2D Castlevania games, and it’s pretty challenging. I’ve said this many times before in the past, but I absolutely love games that embrace the sensibilities of classic game series like Metroid and Castlevania. Yes, I’m talking about Metroidvania games. The second I heard about Chasm, I knew I was going to like it a lot.

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PSX 2015 Preview: Tinertia (PS4)

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PSX 2015 Preview: Tinertia (PS4)

Tinertia is a tough as nails precision platformer with one huge caveat; there is no “jump” button. In Tinertia you play as Weldon, a little robot with a rocket launcher for an arm, who happens to be explosion proof. Weldon is stranded on a planet that’s filled with horrible mazes that are lousy with spikes and lasers, and the only way to get through it all is to master the art of rocket jumping.

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PSX 2015 Preview: Strike Vector EX (PS4)

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PSX 2015 Preview: Strike Vector EX (PS4)

The second annual PlayStation Experience was home to a bevy of games coming to PlayStation 4, PS3, and the PS Vita. One of my overall favorite games of the show was Strike Vector EX for PS4. Developed by Ragequit Corporation, Strike Vector was originally released on PC back in January of 2014 to generally positive reviews. The game offered fast paced aerial combat and combined elements from games like Ace Combat and Star Fox all while embracing a style that was reminiscent of Robotech. And it is absolutely gorgeous to look at.

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The Highs and Lows of the PSX 2015 Keynote

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The Highs and Lows of the PSX 2015 Keynote

This past weekend, the second annual PlayStation Experience invaded Moscone West in Downtown San Francisco. PlayStation fans from all around the world were in attendance to celebrate a community that was brought together by a mutual love of gaming. As is customary for a gathering such as PSX, the celebration began with a keynote speech from PlayStation’s heavy hitters like Shawn Layden, President and CEO of Sony Computer Entertainment America and Gio Corsi, head of Third Party Studios and the savior of the PS Vita, to name a few. But of course, as with any keynote, there were glorious highs, and rocky lows. Read On

The Best/Worst Trailers of the 2015 Game Awards

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The Best/Worst Trailers of the 2015 Game Awards

The second annual Game Awards, hosted by Geoff Keighley and held in Microsoft Theater in Los Angeles, had a bevy of world premier trailers. Of course, there were some absolute shockers and a few especially underwhelming trailers this year. Come with me on this journey as we explore some of the best and the worst trailers of the Game Awards!

Far Cry Primal

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