A fan of games, anime, and their respective music, Blair Baker attended two separate Final Fantasy concepts and felt a hole in the performance. It wasn’t in the sound, which was fine, but in the lack of anything on-stage accompanying the music.
“Video games and anime have so much imagery,” she said. “Especially the older ones; each character has their own distinctive theme. Wouldn’t it be awesome if we saw something happening on stage that got to tie into that aspect?”
Thus, in 2009 “Hideo” was born. A two-hour production of twelve pieces/scenes (two more than last year) featuring projections, live music, and acting, performed by “forty-some odd people,” this year marks the second performance on November 5th on the Cal Poly San Luis Obispo campus. The concert features an eclectic mix of rearranged anime and game pieces, including Final Fantasy 6‘s “Aria” and Cowboy Bebop‘s “Good Night Julia.” Their musicians (each performance is performed by a separate musicians) range from pianists and a string section to saxophonists, guitarists, and a mandolin player.
In addition to its major upcoming show, this year’s “Hideo” also featured two “Overture” performances, one at San Francisco’s Animation on Display convention and one at Fanime in San Jose. “Overture” was a half hour long, featuring four songs and “some acting,” but no projections.
“Hideo” is no small undertaking. “Most people underestimate what they can do,” Baker said. “They simply think it [their idea] is not possible. But all you have to do is ask. Yeah, people might tell you no, but if you never ask… I mean, what have you got to lose?”