In this week’s episode:
- Goodbye Geocities
- Andrew’s First thoughts on Uncharted 2
- Fan Made Halo Warthog – Operation Chastity
- Bill and Dave went to GameX
- Bill loves Global Agenda the Game
Listen to it below
Well the MCM London Expo is over for this year and the long wait till May 2010 is upon us. It’s been a decent outing for the London Expo, which has expanded in size and seen more games attention than ever before, including the unveiling of the Operation Chastity Warthog! But before we go, here’s a little wrap up in pictures for you to browse. We’ve got cosplay galore, the good, the bad and the down right sexy. So what are you waiting for, hit the jump and see what you missed. Read On
Here are the photos that we tried to upload during the weekend of the show. But as you read from Bill’s articles, the internet was non-existent due to a lame hotel and internet problems at the con. Also, there were hardly any cosplayers and/or booth babes to take photos of. Nonetheless, here they are. Enjoy them past the break.
Again, big thanks to the GameX staff for a kick ass event.
Ah yes, the dreaded Day 3 of a good con. Dread because it comes with an accompanying feeling of “Damn, I wish this wasn’t over so soon” as well as wondering if you should be there at all, because the last days of most cons are always notoriously lacking, for obvious reasons. GameX did come with the feeling of wishing it wasn’t over so soon, but surprisingly, seemed to maintain about 90% of exhibitors and celebrities throughout the third and final day. We left mid-way through the day only because of scheduling issues with getting back to Pittsburgh at a decent time. Barring that, we would have, without a doubt, stayed the entire third day.
Day 2 of GameX, while starting an hour late for us due to an alarm clock failure, has proven to be just as fun and successful as Day 1. More, actually, on both fronts. I’ve never managed to have this much fun at a gaming convention before. The staff is smart, hard working, friendly and willing to help with whatever anyone needs. The exhibitors were, with one small exception I will mention later, top notch and full of win. The floor? Packed today, people old and young, hardcore gamer and people new to the scene.
Today, SciFi fans got a real treat in the form of a 10 minute preview of ABC’s upcoming V remake at the London Expo. Due to air on 3rd of November, 8/7c in the US (2010 in the UK), V is a remake of a classic 80’s SciFi mini series that captured over 10 million viewers by storm. The reboot keeps with the theme of the original but gives it a 21st Century twist.
Hit the break for more reasons to watch. Read On
On the flip side of the spectrum from Inferno’s “Way too serious” cheese we have Bayonetta. Just as cheesy. Perhaps more so. But with one major difference… Bayonetta does NOT take itself seriously, in any way that I can see. In fact, it seems to poke fun at itself at times, which I find to be fun and it really makes the cheese factor turn into more of a great storytelling and game play thing rather than the glaring problem it is in Dante’s Inferno. An attractive female lead, clad only in her own hair (Which happens to turn into weapons and demons, as well as clothes), with guns strapped to her stripper high heels. Sounds like a recipe for crazy action hero to me!
The levels we got to play were limited to two, both under the title “Foreplay”. It was a series of linear, beautiful, large environments littered with over-sized weapons to use and even more over-sized ridiculous but cool enemies and bosses. The first level culminated with a boss battle with a rather gigantic gentlemen who looked like a demonic version of The King, from Burger King. After a few minutes of button mashing and over the twop use of the environment, the boss fight ends with Bayonetta’s hair demon-dragon-thing ripping through a building, and destroying The King. Impressive, laughable, but always fun. The second level was even more ambiguous story-wise, but it was a wall and ceiling walking fight with what appeared to be a teacher or rival of some sort. All in all, the game looks to be a keeper and it may even prompt me to but a new 360 just to play it.
Keep checking back for our GameX coverage.
Wandering the floor post press badges, we happened upon the amazing display set up for EA‘s upcoming new title, Dante’s Inferno. Dante’s Inferno is loosely based on Dante Alighieri’s epic poem Divine Comedy. I say loosely, because having read the literature before, I do not remember double jumps, spine-scythes, giant boobed demon tossing women, Dante being a Templar, O-Button mashing or the other multitudes of over the top cheesy things I saw in this game. Granted, I only played one level, but I see one glaring problem already with Dante’s Inferno. It seems to take itself *very* seriously. Almost “We’re re-writing a classic” seriously. I don’t care for that. The game play itself is a direct rip-off of God of War, down the the exact basic combos and souls/orbs mechanic. Though, God of War was amazing, so while a rip-off, it makes for solid game play.
The level we got to play was “Lust”, as each level is based on a different layer of Hell. Lust was filled with disturbingly rendered – but beautifully as well – naked people, dismembered sex organs on the walls, constant vagina-shaped portals and phallic objects jutting out of every possible area. Visually disturbing at times, but very fitting for the setting, I will admit. After solving quite a few frustrating puzzles and slicing more naked demon chicks with tentacle vaginas than I care to remember, I found myself in a boss battle with a genre-typical GIANT sized sex-demon queen. I’ll leave specifics of the fight out, but suffice to say, one of her more annoying moves is her nipple opens up and spits out demon babies, which she promptly removes from her naked breast, causing a giant jiggle as she throws them down onto the platform you are on. Yes. You read that all right.
Keep checking back for our GameX coverage.
This was written Friday, but due to the Philadelphia having some apparent hatred for internet at both hotels and conventions, could only be posted a day late. Apologies.
GameX, day 1 has been for the most part fun, organized and impressive. I would judge it on a peer basis with VGXpo (Useless piece of shit con, not worth the price of admission), but to be honest, from my first day here, it seems to be more on a peer with a PAX type event. Granted, it is a mini-peer of PAX, but the quality is here, do not doubt. There were a few minor organizational hiccups, not worth mentioning in specific really, but it seemed to be on the “Good” end of the disorganized spectrum. Meaning I just don’t think they expected this to be as large and popular as it has been. But, all in all, I cannot say enough about how much the con staff and volunteers have done an excellent job making this go so smoothly.
Before even receiving our press passes, Dave and I entered the Greater Philadelphia Expo Center and our nerdy gamer senses were immediately overloaded by the beautiful seemingly endless field of Alienware computers set up as the LAN center here. Row upon row of sleek, shiny black alien motif computers that somehow reminded me of Gandalf’s description of the death and heaven to Pippin in Return of the King. In the evening, we attempted to get a Team Fortress 2 LAN up and running, but as with everything beautiful, ugliness sometimes lies just beneath the surface. Ugliness in the form of cheap power strips that kept blowing out and shutting down entire rows of computers, mid flag cap! They said the issues would be fixed by tonight, so here is hoping for another night of TF2.
The rest of Day 1 consisted of us wandering the floor some more, getting autographs from Brian O’Halloran and cast members of The Guild and drinking BAWLS. Oh, we also formed a Rock Band 2 team called SnoBAWLS, in homage to the delicious frozen slushie treat the BAWLS folks have us all addicted to. We did terrible, but hell, it was fun. Saturday we’ll be taking a close look at a new MMOFPS called Global Agenda, some of the new changes going on in WarHammer Online as well as getting the low down on some hardware and peripherals floating around.
I heartily recommend that anyone in the Philly area or in close driving distance try to make it out Saturday and Sunday. GameX is the one of the most fun conventions I’ve ever attended, and the best on the East Coast without a doubt.
Keep checking back for our GameX coverage.
Operation Chastity, the Halo fan-film, made a big and important step to realisation today with the unveiling of their custom made full size M12 ‘Warthog’ LRV today at the London Expo. The beast is built on the chassis of an old Land Rover by the talented guys from Custom Creations and certainly looks the part complete with internals and a mounting point for your gun of choice.
Hit the break for more details on Operation Chastity and some choice shot of the Warthog in full glory. Read On