Gaming

[Review] Game Dev Tycoon

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[Review] Game Dev Tycoon

As a simulation of the gaming industry that places you in the driver’s seat of a studio making games, Game Dev Tycoon is meta to the point of textbook definition, but its execution is infectiously charming. Each industry has tricks, tools, hazards and obstacles, and Game Dev Tycoon functions as commentary on the very nature of the gaming development industry.

I have to admit that I was expecting a bitter undertone or perhaps an overabundance of snark but it simply isn’t to be found anywhere in any notable quantity. The addition of achievements and the process of adding achievements within the titles’ internal game development process could perhaps be interpreted as a jab but this is the closest to the envelope-pushing that Game Dev Tycoon comes – it’s more of a wink than anything else.

Overall: 6.2/10

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Saints Row IV

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Saints Row IV

Saints Row IV is the fourth in the Saints Row series of open world action-adventure games. Just like in the previous titles in the series, the player controls the leader of the Third Street Saints, who has now become the President of the United States of America. The game takes you back to the fictional city of Steelport from the third game and places you five years after the events of that game, focusing on the Saints’s battle against their old enemies – and an alien invasion.

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[Gamescom 2013] The Sims 4 Gets Emotional

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[Gamescom 2013] The Sims 4 Gets Emotional

On a “gaming addiction” scale from one to ten, the Sims franchise tops out somewhere around eleventy-billion. The franchise is on a completely different level of financial impact, with 3 flagship Sims titles across every conceivable platform and countless expansions. Its addictive design-and-micromanage game-play is married with a charming art-style, intuitive controls, and endless customization.

At Cologne during Germany’s Gamescom 2013, Maxis and EA released a trailer of in-engine game-play centering around the new Emotion features of the Sims 4, and a new look at the super-flexible character and home editing software.

Check it out right here after the break. Read On

[Gamescom 2013] Four Blistering Minutes of Titanfall Gameplay

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[Gamescom 2013] Four Blistering Minutes of Titanfall Gameplay

It may bear marked similarities to other juggernauts in the category, but there is no question that Titanfall looks, well,  just awesome.

Titanfall comes to us from Respawn Entertainment, a brand new development house with a load of displaced veteran talent from studios like Infinity Ward. The infantry/mech combat title gave another stellar conference showing at Germany’s Gamescom this week, unveiling a gorgeous four minutes of sexy mech-on-infantry-on-mech action. Furthermore, the team showcased an all new multi-player mode: Attrition.

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[Gamescom 2013] Blizzard Unsheathes Diablo III: Reaper of Souls

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[Gamescom 2013] Blizzard Unsheathes Diablo III: Reaper of Souls

Diablo III garnered a mixed response upon its release, being plagued by network errors and a critical reception of its always-online requirement. For all that, it was a runaway success for Activision Blizzard with a record 3.5 million units sold in the first 24 hours, and a robust 12 million units over its first year.

The Diablo franchise boasts some of the best received expansions in gaming, from the redoubtable Hellfire to the brilliant Lord of Destruction. It was only a matter of time before Diablo III‘s happy ending was twisted into something darker and more true-to-form.

Today at Gamescom, Blizzard unveiled a characteristically gorgeous cinematic for Diablo III: Reaper of Souls – a full expansion – that features Maltheal, the Angel of Death.

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Dragon Age: Inquisition “A World Unveiled” production video

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Dragon Age: Inquisition “A World Unveiled” production video

Today the Bioware creative team for Dragon Age: Inquisition released their latest behind-the-scenes production video: “A World Unveiled.”

“A World Unveiled” has few surprises. Most of it confirms information we already know or have reason to expect from BioWare – the new Dragon Age will be open-world, will incorporate moral choice systems with action and consequence, and will have a largely player-defined protagonist, the Inquisitor. The expected trumpeting of player freedom and the capabilities of new hardware to represent the massive diversity of Thedas’ geography were also common themes.

The central conflict in Inquisition concerns a massive rip in the fabric of reality, allowing hungry demons to pour into the world of Thedas from the world of dreams, the Fade.

However, there is one new tidbit of information: Inquisition seems to have a focus on commanding political power. “This is the first time that we’ve created a main character where you are not only at the head of an organization, you seize and control that power directly,” said executive producer Mark Darrah. The Inquisitor will command numerous agents to accomplish missions, although the nature of those missions remains ambiguous.

The video is after the break.

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Giant Spacekat launches Kickstarter for Revolution 60

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Giant Spacekat launches Kickstarter for Revolution 60

On July 31 independent studio Giant Spacekat launched the Kickstarter for upcoming iPad title Revolution 60.

Described as “Heavy Rain meets Mass Effect,” and “a complex cinematic experience, where story and choice are paramount,” Revolution 60 is an unusual title on the mobile market. This narrative title topped the list of best games at PAX East 2013, features choice-based story mechanics and full voice acting. Players step into the shoes of Holiday, an assassin for the international spy group Chessboard, seeking to prevent an accidental nuclear war when an American orbital weapons platform drifts off-course.

Revolution 60 is extremely close to completion for the mobile market. The Kickstarter was launched to polish the game and take advantage of the Unreal engine’s cross-platform abilities. If successful, the Kickstarter will allow Revolution 60 to be released for PC and Mac with revised interface functions.

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Space Hulk available for Pre-Order on Steam;

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Space Hulk available for Pre-Order on Steam;

Fans of the Warhammer 40,000 classic boardgame Space Hulk can now pre-order Full Control’s upcoming Steam adaptation of the title, the first adaptation in almost two decades.

This officially-licensed version of the classic game pits a force of Adeptus Astartes (Space Marines) against an infestation of ferocious Genestealer aliens aboard a “Space Hulk” – an interlocked mass of derelict starships – in the Warhammer 40,000 universe. Space Hulk faithfully reproduces the classic turn-based tactical combat of its board-game inspiration, a cat-and-mouse hunt for deadly aliens through tightly-packed claustrophobic labyrinths.

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