Thief is the latest installment in a franchise that is near and dear to my heart – in fact, I can think of one title only that predates the first installment in the franchise in my experience, and that was some nonsense pack-in with the first computer my family ever purchased – Thief was the first real ‘game’ I ever played. It has a very special place in my heart, along with the early Elder Scrolls games, Might and Magic, and Baldur’s Gate.
I walked into Eidos Montreal‘s Thief with extraordinarily high expectations. Not only was Deus Ex: Human Revolution one of my favorite titles in recent history, but I was surprisingly pleased with their work on the multi-player element of Tomb Raider, and Deus Ex: The Fall was one of the more ambitious ‘real’ gaming experiences on mobile devices to date. Consequently, their stewardship of one of my favorite franchises built great hopes.