In the midst of a cinematic year that features the Jurassic Park, Mad Max, Star Wars, and Terminator franchises, and that the genres enjoying the most sweeping resurgence in interactive entertainment are Role-Playing-Games and Space Flight-Simulators, one can be forgiven for a bit of chronological confusion.
Brian Fargo, inXile, and A Bard’s Tale are looking to add fuel to that fire. Fresh off of a two-straight win-streak of resounding Kickstarter successes in the form of the multiple GotY-award winning RPG masterpiece Wasteland 2 and the highly-anticipated Torment: Tides of Numenara, the industry vet and indie studio extraordinaire are resurrecting the fan favorite Bard’s Tale franchise.
On the 30th anniversary of the first title in the series, the Kickstarter for A Bard’s Tale IV will go live. Promising hardcore dungeon-delve mechanics, a bespoke, authentic Celtic musical experience, the combination of the Unreal IV engine and the use of photogrammetry on actual locations in the United Kingdom, A Bard’s Tale IV promises to be a manifold beautiful return to the storied world of the franchise.