Reviews

iPhone Game Review: Connect 4

Posted by: |

Some traditional family board games translate well into the modern era in digital format, some simply don’t. Monopoly was one of the first traditional table games to make it to a computer and it’s done fairly well over the various platforms it’s graced, let alone the iPhone. There’s always been a game that I used to love playing but have never before seen move into a digital format and that’s Connect 4. Now thanks to EA, Connect 4 has graced the iPhone with all it’s chip dropping goodness. Read On

Pocohontas as told by James Cameron

Posted by: |

It seems like James Cameron spent many years toying around with the technology to make Avatar the movie a reality. Too bad he couldn’t get an original story around it too. Oh and an original font. The next James Cameron film might as well be a story about a girl who wants to live in a different world, grow real legs and marry a prince, all while using Comic Sans.

iPhone Game Review: Police Range

Posted by: |

Fancy a bit of pocket blasting fun? Well today we’ll be looking at another game from the venerable Handmark games studio AstrawarePolice Range. As the name implies it’s a game based around blasting targets in a Police shooting range, a nice simple premise that really fits the form and function of the iPhone and iPod touch. Read On

Review: James Cameron’s Avatar The Game – Xbox 360

Posted by: |

If you give a person a blockbuster movie they’ll want a game to go with it. Actually in the case of Avatar the game the roles would be reversed. The Game actually came out way before the Movie. My guess is in hopes of creating more hype for an already hugely hyped movie. I don’t know about anyone else but I’ve been a bit pumped to see this holiday special effects extravaganza especially in IMAX 3D. For the game I wasn’t sure what to expect but I was hoping it would give me some insight to the Movie. How does the game hold up? Does it break the stereotype of Games that are based on Movies?

Read On

Review: Star Trek D.A.C. – PSN

Posted by: |

I consider myself to be a bit of a Star Trek fan. Mind you not so much that I would call myself a Trekkie. I have however played various amounts of Star Trek Games and none in my opinion have really captured the essence of what Star Trek is. That’s where D.A.C comes into play. With the recent rebirth of the Star Trek Franchise D.A.C. attempts to bring a new type of Star Trek game to the table. How does the game hold up?

Read On

As an assassin, the city is your weapon [Technical Game Review]

Posted by: |

As an assassin, the city is your weapon [Technical Game Review]

Assassin’s Creed 2 is a wonderful demonstration of what can happen when developers remember their new toys give them more than simply shinier graphics.

Technical limitations have always plagued developers. The earliest video games were simple affairs precisely because their resources were (compared to modern hardware) so limited, usually placing the player in an 8-bit arena against a blank void to wage a lonely (and usually hopeless) war against more or less everything else in the world. Our weapons were few, our defenses pitiful, and our strategies, by necessity, simple.

Read On

Review: Dragon Age Origins – Xbox 360

Posted by: |

The other day I was looking at my gaming collection, and really outlining what were my favorite titles? After picking out a few I asked myself what did these games have that others don’t. What it all came down to was Story and Environment. Essentially did the world really pull me in? Sense the early days of the Dragon Age announcements I’ve been waiting to take it for a spin, even going as far as reading the first book. Lucky for me my review copy came in and it was time to play. Does Dragon Age bring Story and Environment together to form a great game?

Read On

Review: Borderlands – X360/PS3/PC

Posted by: |

Borderlands Logo

Welcome to Pandora, a wasteland planet full of hostile bandits, mercenaries, and alien wildlife. It is also home to a legendary wellspring of wealth and alien technology known only as “The Vault,” something that many people believe is a myth…and something many desire to find. This is the setting to 2K Games and Gearbox Software’s First-Person Role Playing Shooter, Borderlands. Having had the chance to play it at PAX 2009, albeit very briefly, I had a few vague ideas about what the gameplay would be like. First-Person Shooters are a dime a dozen these days, but I was under the impression that Borderlands would be a whole different experience. And, I am glad to report, it didn’t disappoint. I spent a good 20+ hours taking on the main story and I enjoyed every minute of it. Read On