Snood coming to an App Store near you

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snood_3SNOOD, the popular casual online game from Monkey Gods is making it’s way to Apple’s portable machines courtesy of EA mobile. Having landed on Facebook, SNOOD for iPhone and iPod touch brings with it Facebook connect utility that lets you for the first time ever seek out and battle online with friends.

The SNOOD experience has also undergone an update to bring with it 3D graphics, new characters and game-play modes and achievements with rankings. With availability imminent, it looks like it’s shaping up to be a decent fit with the iPhone. Hit the jump for a gallery and video with some early screens and check back later for a review. Read On

Geek Movie Reviews: Blade Runner

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(Warning: Here Be Spoilers…proceed at your own risk.)
In a dystopian future in which the world is covered in pollution and humanity has started colonizing space, advances in biotechnology have brought forth a new kind of automaton. Known as Replicants, these artificial beings resemble humans in every way possible…except when it comes to emotions. Used as slave labor off world, Replicants are prohibited on Earth following a bloody mutiny that occurred off world by a group of Nexus-6 Replicants, created by the Tyrell Corporation. The Nexus-6 is considered to be the most dangerous type of Replicant, appearing identical to an adult human, as well as being better, stronger, faster (just like the Six Million Dollar Man or a bad Daft Punk song). As such, special units have been formed to “retire” any Replicant found on Earth, known as Blade Runners.

Based on Philip K. Dick’s Do Androids Dream of Electric Sheep, Ridley Scott’s Blade Runner differs in many respects from the original novel. While both tell the story of Richard Deckard, played by Harrison Ford, a retired Blade Runner (in the original novel, he was still active and not referred to as a Blade Runner) who is tasked with finding a renegade group of Replicants (Androids/Andies in the novel) who have made it onto Earth, the film differs from the book in many respects, becoming its own work to an extent, something that in this case works in the films favor, as it gives Blade Runner its own aesthetic qualities apart from that of the novel. Read On

NFL 2010 coming to an iPhone near you

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NFL_2010_iPhone_Screen_5Have you been craving some NFL action on the go but Field Goal Frenzy just wasn’t enough, then Gameloft might just have something up their sleeve for you. Coming soon to the App Store (unless Apple has some beef with it, you never know these days), NFL 2010 promises to be the first ‘full football simulation’ game on the App Store and will feature ‘full team rosters’ so you’ll have the option of playing with your fave NFL franchise. Slated to be available by the end of the month for an unknown price (likely to be around the $6 mark).

Hit the break for some action shots. Read On

Preview: Darkest of Days

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First-Person Shooters are a dime a dozen these days. Call of Duty, Halo, The Orange Box, Resistance. You can’t walk into a game store with slamming face first into a dozen FPS games, so announcing a new FPS title will probably be met with a resounding “meh” unless something about the title screams innovation or originality. And such seems to be the case for PhantomEFX’s Darkest of Days.

While the game itself seems to be your standard FPS war game at first glance, Phantom EFX and developer 8monkey Studios have designed an interesting time-traveling war game. The game begins at the Battle of Little Bighorn, where the player takes command of soldier Alexander Morris. After a grisly battle, in which Morris is nearly killed, he is ripped from the battlefield and transported into the future by time agents, who offer save his life on the condition that he work for them.

The overarching plot of the game centers around time agents from the future, who have begun noticing that somebody is going into wars of the past and killing soldiers who were supposed to have survived in an attempt to change the future. The time-travelers the main character represents are attempting to stop that, taking soldiers who were listed as MIA (missing-in-action) and bringing them into the future, building an army to stop enemy time agents from killing war survivors.

This part of the plot plays into the core gameplay of Darkest of Days. Your aim is not only to fight, but to ensure that those meant to survive the battle do indeed survive. Soldiers who are supposed to survive are marked by a blue aura. While killing one or letting one die may not affect things too drastically, killing enough will enable enemy time agents to lock onto your location, freezing time as the appear to take you out. Also, as you are sent to many historical battles, drastically changing the outcome of the battle will cause a change in history, causing the player to have to go back and fix things, presumably from the other side of the battle.

Also, aside from just participating in historical battles, the landscapes you are dropped into also allow for a certain level of exploration, which is rewarded by being given futuristic weaponry from other time-traveling allies you may come across. The only downside with futuristic weaponry is that, although it is quite powerful, its ammo will be limited. And, perhaps, this is for the best.


While we seen time-travel First-Person Shooters in the past, TimeSplitters comes to mind, the whole aura system and need to preserve the past. According to Aaron Schurman of Phantom EFX, historical accuracy is something that the developers were striving for when developing Darkest of Days. The game itself spans several historical battles, such as the aforementioned Battle of Little Bighorn and the Battle of Antietem, as well as the practically mandatory World War II level, taking the player on a trip through humanity’s darkest days, hence the game’s title. 8monkey Studio’s newly developed Marmoset engine was specifically designed to handle 300 characters onscreen once in order to provide massive battles for the player to partake in.

The game is set to launch next month on September 8th on Xbox 360 and PC. Sorry PS3 owners, but it seems you won’t be getting this one. Till then, this game definitely seems interesting. Can’t wait to see what it’s like.

PS3/360 Review – Resident Evil 5

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Resident Evil 5 is hard to come by, unless you buy it. And with my current budget, that was definitely not an option. Even with a roommate that works for Blockbuster and trying my hand at getting it through Gamefly, I only barely managed to get my hands on a copy of the game, regardless of the fact it’s been out for nearly 3 months. Obviously, the game is popular.

Resident Evil has always been a favorite series of mine, dating back to the days of the original PlayStation. Starting with a campy, b-movie type game with acting so incredibly horrible that it made the game so hilarious and classic. Starting with Resident Evil 2, the game began to take on a serious, non-comical tone that has persisted with the series to this very day, though not to say the games don’t have their unintentionally funny moments.

Read On

The Simpsons Game Review

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The Simpsons Game

Since their inception as animated shorts on The Tracey Ullman Show in 1987, the Simpsons has become a six days a week family household name. The Simpsons have appeared on several consoles over the years and have been an overwhelming disappointment each time because of the very anal fan base built around the show. You have to wonder if this new game lives up to the recent hype of the Simpsons movie. Read On