Category: Videos

Blitzkrieg 3 Early Access Impressions

Blitzkrieg 3 is a World War II MMORTS driven by the Unity Engine and developed by Nival. It’s the third full release in the franchise’s 12 year history, and is in many ways a departure from formula. The title is currently in early access, and far from feature complete, and the following impressions take that

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Batman Unlimited 2
TV & Movies
Anthony Silva

WONDERCON 2015: Batman Unlimited Interviews Pt 2

The legend of Batman continues this week as Warner Bros. Animation releases Batman Unlimited: Animal Instinct on BluRay, DVD, and digitally everywhere. Although audiences may be more used to the darker and more intense Batman from Warner Bros. and DC’s usually straight-to-video releases, Batman Unlimited has lightened the tone for a larger family viewership, but

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Batman Unlimited 1
TV & Movies
Anthony Silva

WONDERCON 2015: Batman Unlimited Interviews Pt 1

The legend of Batman continues this week as Warner Bros. Animation releases Batman Unlimited: Animal Instinct on BluRay, DVD, and digitally everywhere. Although audiences may be more used to the darker and more intense Batman from Warner Bros and DC’s usually straight-to-video releases, Batman Unlimited has lightened the tone for a larger family viewership, but

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An interview with John Barber on IDW’s Transformers

With only two more issues left of IDW’s Transformers: Combiner Wars, Pixelated Geek was lucky enough to sit down with writer and editor John Barber at a signing on Free Comic Book Day at the Villainous Lair, and talk about writing for Transformers, what we can expect to see in the final chapters of Combiner

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PG! Interviews James Pugh of Battlecast

Over the weekend PG’s own James Huneycutt and myself had the distinct opportunity to speak with James Pugh of Battlecast fame. Battlecast is a podcast where James and his buddies – Dan Brozo, Andy Boyd, and Dirk Stenger – choose characters from any walk of fiction or non-fiction and have them battle in a turn-based

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May the Fourth Be With You!

Here at Pixelated Geek, we take holidays very seriously. The geekier the holiday the more enthusiastically we celebrate it, and so it comes as no surprise the May the Fourth is one of our absolute favorites. Some of us marathon the films, some of us re-install classics from our childhood; I personally took the time

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PG! Interviews James Pugh of Star Citizen

Yesterday I had the great pleasure of sitting down with James Pugh, Community Manager of Cloud Imperium Games, developer of the highly-anticipated Star Citizen. For those of you that are as yet unfamiliar with Star Citizen, it is a genre-bending mouthful of a game: a first-person science-fiction persistent-world massively-multiplayer-online title with a focus on flight-simulation and first-person

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Creative Assembly Unleashes Total War: Warhammer Cinematic!

Game Development is a rocky, uncertain, and complicated industry. It’s full of smaller studios that don’t have the funding to realize their goals, studios financially beholden to publishers that exert far too much pressure in terms of expectation, design philosophy, or punishing deadlines. While the rise of indie developers like Mojang, the advent of studio-friendly

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Star Wars: Battlefront – DICE Developer Diary #1 – Game

There was a moment where I thought the last week might have inured me, tired me out, given me a tolerance to Star Wars news. Then I caught a brief look at the render for the X-Wing in DICE’s first developer diary for Star Wars: Battlefront and the matter of whether or not I was over

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