There is a never-ending and ever-emotional argument when it comes to many games regarding balance. Balance would be the game being fair and everyone having an even footing when it comes to actually playing the game. It is not an uncommon sight to visit a particular game’s forums and see someone talking about, or dare I say complaining, about how Feature X or Feature Y is unbalanced or favors their opponent.
Balance has become so subjective that unless there’s a significant and obvious difference between two things in a game that should be equal, we, the people playing the games, might have a less-than-objective perspective on balance .
For example: your opponent in a real time strategy game (like Starcraft 2) is beating you rather severely while playing a certain faction. My reaction could be any number of things, but most likely would be either:
- A) “Oh wow this opponent is good/Oh wow I’m awful at Starcraft 2,” or
- B) “Hmm maybe his faction is just overpowered/the faction I’m playing just isn’t very good 1v1 against his.”