Aftermath

Review: Star Wars Aftermath – Empire’s End

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Review: Star Wars Aftermath – Empire’s End

“The Rebellion was easy, Lando. Governing’s harder.”

The Empire takes its last stand on the planet of Jakku in the final book of Chuck Wendig’s Aftermath trilogy. And while this trilogy has been less “journey to The Force Awakens” and more “what happened right after Return of the Jedi,” we get a tiny glimpse of the start of the First Order in a tale of old favorites, new favorites that I hope we’ll see more of, the birth of the New Republic and the last gasp of a foe that’s dangerous even when it’s dying.

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Review – Aftermath

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Review – Aftermath

By guest columnist thenoshitmoviecritic.

The bulk of this film (originally titled 478) is based on a real-life mid-air collision between a Tu-154 passenger jet and a Boeing 747 cargo jet over Germany in 2002. Some elements of the story have been amplified for entertainment purposes, for example the location, the death toll, the sentencing, and the ending where the son seeks revenge.

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Review: Star Wars Aftermath – Life Debt

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Review: Star Wars Aftermath – Life Debt

The journey to The Force Awakens continues in the second book of Chuck Wendig’s Aftermath trilogy.

The scrappy band of misfits, bounty hunters, and former soldiers introduced in the first book has been successfully (for the most part) tracking down high-ranking Imperial officers and dragging them back to the New Republic.

Far from being wiped out, the remnants of the Empire are stubbornly holding on to the planets they control and gathering their forces for another attack against the New Republic. But while some Imperial officers truly believe that having the Empire in charge would be better for the galaxy (certainly better than the chaos that’s going to result from the New Republic’s idealistic half-measures), others are working behind the scenes to return to the days of secret police, puppet governments, and an Emperor like Palpatine. Only much worse.

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Review: Star Wars – Aftermath

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Review: Star Wars – Aftermath

             “We have a problem…”

Remember the ending of Return of the Jedi, with the Ewok celebration (and in the re-release, the footage of liberated cities pulling down statues of Emperor Palpatine)? Star Wars: Aftermath starts just a few seconds after that, right when things start to go wrong.

Imperial troops fire indiscriminately into the celebrating crowds, dissidents are rounded up and imprisoned, and supporters of the old regime scramble for power. The Emperor is dead, but the Empire itself is far from gone.

I was a little worried about picking this one up. Everything else I’ve read has been from the Expanded Universe; this is the first novel set in a brand-new timeline: new characters, new story. How exactly will this measure up to what we’ve seen before?

The verdict? I liked it. I liked it a lot. It’s less “Journey to The Force Awakens” and more “What Happened In A Few Days Right After The Last Movie,” but Chuck Wendig obviously enjoyed playing in the Star Wars sandbox.

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Modern Warfare 2 Glitches and Aftermath

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MW2 players may already be aware of this issue in which a player can turn themselves into a suicide bomber in-game. Upon death the player detonates whatever ordinance they are carrying and takes out a good number of people in the blast radius. For those who don’t know what I’m talking about:

Now, Infinity Ward is developing a patch as fast as possible, and it appears Microsoft is helping deal with the gap in between. As reported over on 1up.com: “…players caught using the glitch will be suspended, according to Xbox Live’s director of policy and enforcement, Stephen Toulouse.”  On the PS3 however, it appears that the opposite is true, noting that that a Sony representative said “I don’t believe we are banning people for using the glitch.”

[via 1up]