A long time ago, in what feels like a galaxy far far away, rumors of a new Star Wars MMO began to circulate. The star systems of Star Wars Galaxies had all but been abandoned and the thought of another MMO would have been tedious and redundant. Soon to follow was the confirmation of the project along with the news of BioWare’s involvement, and that’s when things got interesting.
Three long and painful years later the day has arrived: Star Wars: The Old Republic was released Dec. 20, 2011 to a sea of ravenous fans, just before the 3D releases of the movies put the final nail in Star War’s carbonite coffin.
Star Wars: The Old Republic makes the bold move of separating itself from Galaxies and the popular movie timeline that many of the other video games have followed, by instead picking up largely where the popular but lesser-known The Knights of the Old Republic I & II games left off 2,000 years before the rise of Darth Vader.
BioWare has brought its unique console style of gaming to the MMO genre. Though many comparisons have been made to World of Warcraft, some perhaps warranted, Star Wars: The Old Republic is a step forward for MMO’s all together.