dead space

Top 10 things I want to see at E3 2015

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Top 10 things I want to see at E3 2015

E3 2015 is less than a week away and we’re already being bombarded with a slew of game announcements, some small and some incredibly huge. Last week we got our first look at the highly anticipated Fallout 4, and just recently the release date for Three One Zero’s horrific “first-person experience” in space, Adr1ft, leaked via a trailer that was supposed to be debuted at E3. Interestingly enough, it seems a lot of big announcements have been trickling out prior to E3, which only leaves me to believe that even bigger and better announcements await us next week. That being the case, I’ve decided now would be the best time to voice my crazy expectations for this year’s Electronic Entertainment Expo. Hit the jump to check out my full list of what I want to see this year! Read On

Dead Space 3 keeps horror trappings but actionizes the tone

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Dead Space 3 keeps horror trappings but actionizes the tone

“Horror protagonist” is usually a life sentence. If you don’t get shuffled off in the last few minutes of your debut feature or job for the villain in the first few of the sequel, you’ll probably get dragged back, again and again, to deal with the latest threat du jour.

Having narrowly escaped both the first and second possibilities, Isaac Clarke is forced into the third in Dead Space 3, and the game’s tone and focus naturally reflect his growth. The man has been killing space zombies so long he’s now handing out the tutorial. An eerie tone is natural – but Isaac is almost unhealthily familiar with the situation by now, so it makes sense that he’s gotten the cowering, hallucinations, and terror out of his system and replaced it with violent rage.

Like Resident Evil 6 before it (and Aliens before that), DS3 combines the genre trappings of horror with a violent action tone. Comparisons to The Thing have been noted, but the strongest atmospheric influence seems to have been the Lovecraft classic At The Mountains of Madness, another largely secondhand tale of an isolated band of humans delving into the ruins of another civilization – and another story that uses elements of unease and suspense without necessarily being viscerally “horrifying”.

Review Score: 8.3

Read On

Dead Space Cake

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Dead Space Cake

This weeks cake is based off of one of my favorite games: Dead Space! I finally beat it about a month ago…I know, that’s terrible. This cake was made for my brothers birthday back in December. I made it out of red velvet cake so that when you cut into it it looked like he was bleeding. Of course it was also made with my home made marshmallow fondant and vanilla buttercream. This cake turned out to be a lot easier than I had expected the only difficult part was making the cake the correct helmet shape.

Dead Space 2 – Disaster waiting to strike

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Dead Space 2 – Disaster waiting to strike

Some have said Dead Space 2 is not as frightening as its predecessor; that it is somehow less of a horror game than an action title. They are mistaken.

Dead Space 2 is not short on carnage. Unspeakable things happen on-screen, unflinchingly depicted: dismemberment, murder, hideous corruption of the human body, and the destruction of children. Once-human monsters lurk in every looming shadow, implacable and frenzied for blood. And experiencing such things is terrifying.

But Dead Space 2 was written by people who understand fear, and who recognize that self-inflicted wounds cut the deepest. They know that being damaged is worse than being broken. And while there’s a constant parade of physical grotesqueries, it’s the game’s subtler theme of vulnerability and pain that are more ambitious. Read On

Dead Space 2 Secret Weapon is a Real Handful

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Dead Space 2 Secret Weapon is a Real Handful

Special rewards in video games are a great way for developers to increase the replay value of their games.  Usually, these rewards are unlocked by accomplishing something special, like beating the game on a certain difficulty level, killing a certain number of enemies, or a multitude of different in game challenges.  Sometimes, these rewards can be comical in nature.  Other times, they can be a beneficial aide in tackling harder difficulty levels.  And, in certain cases, they do both.  In Dead Space 2‘s case, one such weapon is so ridiculous, it’s almost hard to believe.

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The Friday Fix January 28th

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The Friday Fix January 28th

How is everybody doing this week?  Busy spooking yourself playing Dead Space 2?  Or maybe you are still enjoying the fantasticly whimsical Little Big Planet 2?  Anyone else think Sony needs to go ahead and give a real name to the “NPG” before they make NPH angry?  If you are new to The Fix it follows two very simple rules.  First I recommend a band.  Then I put on my news-magnet pants and go wading in the waters of Pixelated Geek until I find the newsiest bits on the site.  So here we go!

The band for this week is going to be a wonderful band hailing from New Orleans known as MuteMath.  I have no idea how I have not recommended them yet.  They blend atmospheric music with catchy vocals and an amazingly intense live show.  If you have never checked them out be sure to do it here.

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Now on to the news!

That’s all for The Fix this week.  Be sure to check back next week for more of The Friday Fix!

Dead Space Live event at 4:30 PM PST January 24th

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Dead Space Live event at 4:30 PM PST January 24th

Visceral Games will be hosting a special live event at 4:30 PM PST today.

The one-hour event will be hosted by executive producer Steve Papoutsis and feature interviews with the creative team. In addition to gameplay footage and discussions of Dead Space 2, it will  feature an exclusive look at the Dead Space iPhone game. Viewers will also get to see the first reveal of the new Lurker kill, designed by the winner of the Get Dismembered in Dead Space 2 contest.

Read On

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