Destiny

Pixel Clicks Podcast #16 – Disregard News, Acquire Witcher

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Pixel Clicks Podcast #16 – Disregard News, Acquire Witcher

This week the guys kind of ignored all of the news during the week just so they could play The Witcher 3: Wild Hunt. Granted, they did get around to talking about the Need for Speed reboot, Destiny’s newest expanision, and the confirmed Bloodborne expansion. Also, The Witcher, they talked a lot about The Witcher. Read On

Pixel Clicks Podcast #12 – Mods for Sale? DID JORDAN DIE?

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Pixel Clicks Podcast #12 – Mods for Sale? DID JORDAN DIE?

While the Internet was abuzz over the unveiling of paid mods, there actually was other news this week! Black Ops 3 got a teaser, PT got pulled from stores, Destiny‘s expansion revealed more details, Mad Max got a trailer, and much much more. Tune in for the details on one whirlwind week. Read On

Jordan’s Backlog: Destiny

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Jordan’s Backlog: Destiny

There comes a time in every gamer’s life when you realize, “There’s too many things to play!” Sadly, I’ve reached that point in my life and I must admit that I can’t play everything that comes out, beat them, and also write about them. Luckily, I have just enough free time to put in work on a bunch of the games I’ve yet to finish.

That being said, welcome to Jordan’s Backlog, my feeble attempt to get my thoughts out about all the games I’ve been playing without being able to review them all. Because, let’s be honest, I’m no professional, but I can get things done (most of the time). Read On

To Timidly Go: Are Sci-Fi Film Tropes Holding Back Sci-Fi Gaming?

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To Timidly Go: Are Sci-Fi Film Tropes Holding Back Sci-Fi Gaming?

With souped-up graphics and processing power, Playstation 4 and Xbox One will bring us one step closer to truly “cinematic” video games. But could game developers’ long quest to emulate silver-screen cool actually limit the creative potential of next-generation console titles?

This question came to mind after the recent burst of publicity for Destiny and Titanfall, two of the “most anticipated” next-gen games. They are also both science fiction titles — a gaming genre that leans especially heavily on Hollywood-derived tropes.

A quick glance at the current console era shows just how often such games mimic cinematic sci-fi — and how limiting that approach can be when designers with a blank virtual slate fall back on the constrained conventions of film.

Read On