diablo

Review: Diablo 3: Reaper of Souls Ultimate Evil Edition

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Review: Diablo 3: Reaper of Souls Ultimate Evil Edition

Diablo 3:Reaper of Souls has finally been released for current and last gen consoles. This iteration of the least favored addition to the Diablo series is something of a godsend for the series. As some of you may know, when Diablo 3 first came out in 2012, it was almost universally panned as the worst Diablo game in the series for its simplified gameplay, terrible story, and general disregard for what made its predecessors so compelling. But, like any Diablo fan, I picked up D3 on PC and got burned to the point that I couldn’t bring myself to play the game for a year.

Then, Diablo 3 came to consoles, and I decided to give it a shot and I was pleasantly surprised at how enjoyable the experience was, terrible story notwithstanding. At the time, I declared that the console version of Diablo 3 was the best version, and I still stand by that assessment of the original Diablo 3. Since then, however, the PC version received multiple updates and has righted almost every wrong it committed upon its initial release. And with the release of Reaper of Souls, Diablo 3 has transformed into an entirely different game.

With that being said, let’s take a look at Diablo 3: Reaper of Souls Ultimate Evil Edition. Read On

No Offense: PC Diablo 3 is a port of Console Diablo 3

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No Offense: PC Diablo 3 is a port of Console Diablo 3

Diablo 3 has finally been released to the delight of console gamers, while PC gamers worldwide let out a collective sigh of discontent. So before getting into the meat and potatoes of the console version of Diablo 3, it would be best to take a look at the original version that came out on May 15th, 2012 for PC and Mac.

After eleven years Blizzard Entertainment released the third and most controversial installment to the beloved dungeon crawler franchise. The advent of Diablo 3 would, in theory, satisfy the need of fresh content to long time players and introduce new players to the fantastic loot filled world of Sanctuary. Well, that was the plan at least.

Read On

[Gamescom 2013] Blizzard Unsheathes Diablo III: Reaper of Souls

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[Gamescom 2013] Blizzard Unsheathes Diablo III: Reaper of Souls

Diablo III garnered a mixed response upon its release, being plagued by network errors and a critical reception of its always-online requirement. For all that, it was a runaway success for Activision Blizzard with a record 3.5 million units sold in the first 24 hours, and a robust 12 million units over its first year.

The Diablo franchise boasts some of the best received expansions in gaming, from the redoubtable Hellfire to the brilliant Lord of Destruction. It was only a matter of time before Diablo III‘s happy ending was twisted into something darker and more true-to-form.

Today at Gamescom, Blizzard unveiled a characteristically gorgeous cinematic for Diablo III: Reaper of Souls — a full expansion — that features Maltheal, the Angel of Death.

Read On

Diablo III – Round Table of the Geek!

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Diablo III – Round Table of the Geek!

If one were to utilize a Venn Diagram to compare the subsets of A) our reader-base and B) ladies and gentlemen who are unaware that Diablo III has released, then you would end up with . . . uh . . . a circle.

So we’ll leave that out. Diablo III is out, and like most major titles set forth before the unwashed masses, it has been subjected to a great deal of criticism from the the casual mouse-jockey and rabid basement-dwellers alike. So, just how good is Diablo III? We’ve had a few days, and a few accidentally-sleepless nights with Diablo III, and we’re going to deliver to you the unvarnished (except possibly by haze of exhaustion or overabundance of caffeine) truth about the biggest PC game of the year.

And by we, I mean us. In order to give you a good old-fashioned straight dope, we’ll be giving hands-on impressions from several of our resident Geeks, each of whom are elbow deep in the schweet lootz of Blizzard’s latest.

Read On

Diablo III Opens Beta Testing for All U.S. Battle.net Members this Weekend

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Diablo III Opens Beta Testing for All U.S. Battle.net Members this Weekend

Last evening, the Blizzard team working on Diablo III announced that starting at noon Pacific Standard Time today beta testing would be open to any U.S. player that has a Battle.net account.  Their goal is to put the new Diablo III servers under a “stress test” to make sure that they are ready for the release of the actual game.  All Battle.net account members can log onto the Battle.net site and download the beta client for Diablo III for free, no matter if you have pre-ordered the game or not.  The client is available for both Windows and Mac users.

The beta will be open from noon PST on April 20th until 10 PM April 23rd.  Players can play with others and use the five hero classes up to level 13.  Diablo III is scheduled for the official release date of May 15th.

[via Diablo III Official Blog]

Official Launch Date for Diablo III Announced!

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Official Launch Date for Diablo III Announced!

Well, it’s official. The Blizzard site has set Diablo III‘s release date as May 15, 2012.

Digital preorders and downloads are already available, and World of Warcraft players who want to get in on the action free can do so on the Annual Pass until 12:00 A.M PDT on May 1st. Retail copies will be available on the 15th – obviously, digital copies won’t be playable until then.

The release date applies to customers in the United States, Canada, Europe, South Korea, Southeast Asia, Australia, New Zealand, and the regions of Taiwan, Hong Kong, and Macau. Gamers in Mexico, Argentina, Chile, and Brazil will be able to purchase digital copies, but they’ll have to wait with their Russian counterparts until June 7th.

Read On

Pixelated Geek’s BlizzCon News Center

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Pixelated Geek’s BlizzCon News Center

Blizzcon is in full swing and news is flying out at such speed it can be difficult to keep up, but never fear: Pixelated Geek is here to help. This will be a collection of news stories focused on Blizzcon updated throughout the convention.

First up: the addition and removal of units from Starcraft 2 for the upcoming Heart of the Swarm.

Terrans are gaining access to some brand-new units. These include Shredders (a robot that cannot attack in motion, but once set up does damage to both air and ground units) and Warhounds (a mechanical unit which attacks both air and ground but with a bonus against other mechanical ground units like Siege Tanks).

Terrans also face some major changes to some of their existing units. With the addition of Warhounds, Thors are being shifted to a singular super-heavy unit. Only one Thor can be active at a time, and it no longer has anti-air weapons. Their trademark bombardment attack now takes some time to set up so cannot be instantly activated anymore. Battlecruisers will be gaining a speed boost ability, and Hellions can transform to boost their close-quarters combat ability.

Read On

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