I don’t know if you’ve noticed by now, but I’m a little bit of a D&D fan. I’ve had my gripes and groans about 4th edition as every Tang-swilling, Cheetos-munching, I’m-a-real-boy-dreaming super-nerd has. Let’s be real: with each new system, people are going to have issues and problems with any and all aspects of the game and will finally admit, in the tangled throws of an exciting dungeon crawl, that, “Okay, this ONE feature of the game is kinda badass. But don’t tell anyone, especially Ricky. He’d kick my ass if he knew I was praising the game.” Secretly, even Ricky, the stalwart, Ã¼ber-DM who considers anything after AD&D blasphemous to even speak of… even Ricky finds something to enjoy about the new system. Chances are, he probably loves the whole system for each of its parts and cries each night alone in his basement/dungeon/rumpus room. All seriousness aside — and the above scenarios are real, you know it’s true — 4th edition recently has released some great features for the game, and I thought I’d take some time during my normal article to highlight them.