Interviews

SDCC 2016 – An Interview with Dave McKean

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SDCC 2016 – An Interview with Dave McKean

At this year’s Comic-Con I had the chance to sit down with artist and writer Dave McKean to talk about his graphic novel Black Dog: the Dreams of Paul Nash. Once I stopped hyperventilating I actually enjoyed the talk. (This is the guy who created every single cover in Neil Gaiman’s Sandman series, not to mention the director and co-writer of MirrorMask and the creator of all manners of books that I love. I was nervous, is what I’m saying.) What started out as a talk about a graphic novel ended up being a lovely conversation about art, tragedy, and music. See below for the video filmed at San Diego Comic-Con 2016.

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Andre the Giant: Closer to Heaven – Review and Interview with Brandon Easton

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Andre the Giant: Closer to Heaven – Review and Interview with Brandon Easton

Whether you grew up watching professional wrestling or The Princess Bride, you need to read this graphic novel. Andre the Giant: Closer to Heaven is the story of man who was, literally, bigger than life.

It’s the biography of someone who was over six feet tall by his twelfth birthday, who was drawn to the wrestling ring both as a place where he belonged, and where his size would be an asset, instead of an embarrassment.

Click the jump for a review of the book, preview pages, and an interview with writer Brandon Easton.

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PG! Interviews James Pugh of Battlecast

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PG! Interviews James Pugh of Battlecast

Over the weekend PG’s own James Huneycutt and myself had the distinct opportunity to speak with James Pugh of Battlecast fame. Battlecast is a podcast where James and his buddies – Dan Brozo, Andy Boyd, and Dirk Stenger – choose characters from any walk of fiction or non-fiction and have them battle in a turn-based role-play style fight. James Pugh is a regular battler and at times an adjudicator on Battlecast, and has won many battles through his use of video game characters and…pop stars. Hit the jump to check out the interview! Read On

PG! Interviews James Pugh of Star Citizen

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PG! Interviews James Pugh of Star Citizen

Yesterday I had the great pleasure of sitting down with James Pugh, Community Manager of Cloud Imperium Games, developer of the highly-anticipated Star Citizen. For those of you that are as yet unfamiliar with Star Citizen, it is a genre-bending mouthful of a game: a first-person science-fiction persistent-world massively-multiplayer-online title with a focus on flight-simulation and first-person combat. At the time of this article’s composition it has reached $81,230,252 in crowd-sourced funds, and as such it is the largest crowd-funded project of any kind to date. But more than that, it’s arguably the most ambitious title in the history of interactive entertainment, and that is incredibly exciting.

 

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One of Star Citizen’s more compelling designs – the Constellation

Below, James discusses the effect of crowd-funding on developer culture and the advantages and challenges of same, how crowd-funding affects the developer process with regards to end-product expectations and deadlines, and what it’s like to work at Cloud Imperium Games.

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Comic Issues: One-Shot – Janina Scarlet and the Walking Dead

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Comic Issues: One-Shot – Janina Scarlet and the Walking Dead

This Sunday the glassy-eyed walkers will be upon us once again and with them the return of The Walking Dead on AMC.  To get you in that brain eating mood Anthony and Elizabeth sat down with the only Doctor to ever come on to the podcast, Dr. Janina Scartlet!  Together  we all talk about the new book, The Walking Dead Psychology: Psych of the Living Dead, of which she’s contributed greatly to.  If you’ve ever wondered what kind of crazy it takes to be a part of the zombie apocalypse then listen in as we sink our teeth into the minds of some of our favorite Walking Dead characters, and just scratch the surface of what the book will have to offer.

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Classics Without All the Class Ep #20: LitClubs to Lit Songs

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Classics Without All the Class Ep #20: LitClubs to Lit Songs

How can you get teenagers to enjoy the classics? Jeane and Karena interview Ali Dent about her book The LitClub in which she describes the literature club she created to get her kids and other kids into reading. Then they spotlight fellow CWAtCer Martin Waterhouse’s musical take on Brave New World (which the gang talked about  back in May).

 

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Doctor Who Press Conference with Steven Moffat

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Doctor Who Press Conference with Steven Moffat

Doctor Who returned to the BBC this past Saturday with a brand new episode, The Bells of Saint John, and a brand new companion, Clara, played by Jenna-Louise Coleman.

Last week the BBC held a press conference with writer and executive producer Steven Moffat, to answer questions about Doctor Who in general and this new season in particular. Moffat was, as usual, very witty and engaging, giving reporters little tidbits about future episodes, without giving too much away about the upcoming adventures of the Eleventh Doctor and his mysterious new companion.

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[Game Connection] Marketing and Gaming, from an Insider

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[Game Connection] Marketing and Gaming, from an Insider

Game Connection is a growing site of marketing and business development in the games industry, and while there weren’t that many booths on hand, there were a number of marketing and business experts in the field present who provided an insider’s view of a very different aspect of the gaming industry than the creative one.

Among those present was Carmel Ben-Or of TAKEOFF CSH, a marketing agency that’s worked with a number of large and small companies for projects in the industry. I took the time to ask him some broad questions about his work in the field – how marketing material is conceived and how it interacts with gaming culture.

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Cosplaying Around at SDCC 2012

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Cosplaying Around at SDCC 2012

There’s magic in the air when you walk the floor of most geeky conventions, and some people add as much to the atmosphere as any rare trinket or special signing.  Those people are the cosplayers, and their enthusiasm is tangible in the effort they put into their costumes and the energy they display in any of the million pictures taken of them any given day.

This year at San Diego Comic-Con, I found several amazing cosplayers that took to their role like a fish to water when I wanted to speak with their superheroic o(r villainous) alter-ego.  Watch the interviews below as some amazing cosplayers, including The Birds of Play (Harley Quinn & Supergirl), Nerds Like Us (Dark Helmet), and Greg Mills (Nightwing) slip seamlessly into character and let us know what it’s like to be so super at Comic-Con.

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