<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Pixelated Geek &#187; iPhone</title>
	<atom:link href="http://pixelatedgeek.com/tag/iphone/feed/" rel="self" type="application/rss+xml" />
	<link>http://pixelatedgeek.com</link>
	<description>Geeks. Nerds. Tech. Video Games. Internet Humor.</description>
	<lastBuildDate>Sun, 21 Mar 2010 13:37:15 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Developer Interview: Daniel Leivers from Sofa Racing</title>
		<link>http://pixelatedgeek.com/2010/03/developer-interview-daniel-leivers-from-sofa-racing/</link>
		<comments>http://pixelatedgeek.com/2010/03/developer-interview-daniel-leivers-from-sofa-racing/#comments</comments>
		<pubDate>Sun, 21 Mar 2010 13:37:15 +0000</pubDate>
		<dc:creator>Sam</dc:creator>
				<category><![CDATA[Exclusive Interviews]]></category>
		<category><![CDATA[Tech]]></category>
		<category><![CDATA[iPhone and Apps]]></category>
		<category><![CDATA[app store]]></category>
		<category><![CDATA[developer]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[myPSN]]></category>
		<category><![CDATA[Sofa Racing]]></category>

		<guid isPermaLink="false">http://pixelatedgeek.com/?p=20594</guid>
		<description><![CDATA[Daniel Leivers is a Software Engineer and iPhone App developer from Worcester, with apps in the App Store such as myPSN, myCOD5 and myKillzone.
 

~
Sam Gibbs: What made you become an iPhone developer? What was the original spark that you thought, there&#8217;s not an app for that, yet?
Daniel Leivers: Pretty much! I was sat in a [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">Daniel Leivers is a Software Engineer and <a href="http://sofaracing.com/iphone/">iPhone App developer</a> from Worcester, with apps in the App Store such as <a href="http://pixelatedgeek.com/2010/03/iphone-app-review-mypsn/">myPSN</a>, myCOD5 and myKillzone.</p>
<p style="text-align: justify;"><strong> </strong></p>
<p style="text-align: justify;">
<p style="text-align: justify;">~</p>
<p style="text-align: justify;"><em><strong>Sam Gibbs:</strong> What made you become an iPhone developer? What was the original spark that you thought, there&#8217;s not an app for that, yet?</em></p>
<p style="text-align: justify;"><strong>Daniel Leivers:</strong><strong> </strong>Pretty much! I was sat in a pub waiting for a friend to arrive and wanted to see if he&#8217;d actually finished playing Killzone 2 or not. Later that night we also wanted to see who had the better Killzone stats so two apps actually came out of that night! Really I&#8217;m just writing apps that I find useful and hopefully other people do too.</p>
<p style="text-align: justify;">Of course it wouldn&#8217;t have happened at all without the support of my wife (who also happens to be a graphic designer – all the logos and graphics are her work!)</p>
<p style="text-align: justify;"><em><strong><span id="more-20594"></span></strong></em></p>
<p style="text-align: justify;">~</p>
<p style="text-align: justify;"><em><strong>SG: </strong>You&#8217;ve got several gaming apps in your library currently, primarily based around the PS3. Are you a PS3 gamer per-chance?</em></p>
<p style="text-align: justify;"><strong>DL:</strong><strong> </strong>Sort of&#8230; I&#8217;ve been playing games ever since I was six years old and they&#8217;ve been on all kinds of formats. While I was a University I became mostly a PC gamer as taking over the living room TV with a console was just a pain. A couple of years after I had graduated I was still mostly playing PC games and really only bought the PS3 as a blu-ray player with the idea being that I might play the odd game or two – little did I know how wrong I would be! As it turned out I played on the PS3 a lot more than I thought and it&#8217;s on almost every day now. I do also have a 360 but I don&#8217;t seem to have enough spare time for both consoles,  with a full time job and iPhone app development!</p>
<p style="text-align: justify;"><strong> </strong></p>
<p style="text-align: justify;">
<p style="text-align: justify;">~</p>
<p style="text-align: justify;"><em><strong>SG:</strong><strong> </strong>Talking about your apps. We&#8217;ve had a look at the recently updated <a href="http://pixelatedgeek.com/2010/03/iphone-app-review-mypsn/">myPSN</a></em><em>, which allows you to see who&#8217;s online, what they&#8217;re playing and allows you to compare your trophy stats with your friends. Do you have any plans to expand myPSN&#8217;s feature set with messaging features or any other value adds?</em></p>
<p style="text-align: justify;"><strong>DL:</strong> Messaging PSN users is by far the most requested feature for the app, ever since day one! It&#8217;s certainly something I would love to implement but even the Official Playstation website doesn&#8217;t let you send or receive messages. Should that change or Sony open up a proper API for third party developers then I will be adding it in ASAP.</p>
<p style="text-align: justify;">As far as other features go I&#8217;ve got a few ideas to add in there but nothing I would really like to promise just yet. Though the biggest thing is an iPad version of myPSN, I&#8217;m hoping to fill all that extra screen real estate with some really useful stuff!</p>
<p style="text-align: justify;">
<p style="text-align: justify;">~</p>
<p style="text-align: justify;"><strong> </strong></p>
<p style="text-align: justify;"><em><strong>SG:</strong><strong> </strong>Given that Sony hasn&#8217;t yet opened up any APIs for the PSN, have you had any contact with SCE and do you know whether they are likely to expand the PSN past the Playstation and onto the web?</em></p>
<p style="text-align: justify;"><strong>DL: </strong>I&#8217;ve not heard anything at all from SCE, though I would very much like to (especially if they would like another employee!). The PSN is still in it&#8217;s early days compared to Xbox Live and I&#8217;m sure the PSN will grow in ways we can&#8217;t even predict in the future.</p>
<p style="text-align: justify;">~</p>
<p style="text-align: justify;"><strong> </strong></p>
<p style="text-align: justify;"><em><strong> </strong></em></p>
<p style="text-align: justify;"><em><strong>SG:</strong> You&#8217;ve also go apps such as myKillzone and myCOD5, the latter allowing you to track your stats on both PS3 and Xbox 360. Do you have any plans for a Infinity Ward&#8217;s newest Call of Duty game Modern Warfare 2? Currently there are a number of apps in the App Store that let you manually track your stats in MW2, something automated would be really handy.<br />
</em></p>
<p style="text-align: justify;"><strong>DL:</strong> Before MW2 was released I was pretty sure they would have some stats available on the web following on from Treyarchs fine example, so I had begun writing an app. Unfortunately Infinity Ward seem a lot less focussed on the community than Treyarch (other than all the blogging, twittering and Facebook-ing that Robert Bowling does such a good job on!) and have yet to show any signs of any stats being available, which is a real shame.</p>
<p style="text-align: justify;">I&#8217;ve seen the manual tracking apps as well, I guess you&#8217;d have to be REALLY in to MW2 to use those, I haven&#8217;t got the patience to enter all my stats in to something like that after every game!</p>
<p style="text-align: justify;">~</p>
<p style="text-align: justify;"><strong> </strong></p>
<p style="text-align: justify;"><em><strong> </strong></em></p>
<p style="text-align: justify;"><em><strong>SG:</strong> Have you been in contact with IW about perhaps opening some APIs for outside access to the online stats of the game similar to what Treyarch provided?</em></p>
<p style="text-align: justify;"><strong>DL:</strong><strong> </strong>I&#8217;ve emailed IW a few times but I&#8217;ve never had anything back unfortunately.</p>
<p style="text-align: justify;">~</p>
<p style="text-align: justify;"><strong> </strong></p>
<p style="text-align: justify;"><em><strong> </strong></em></p>
<p style="text-align: justify;"><em><strong>SG:</strong><strong> </strong>That&#8217;s a shame, perhaps Robert Bowling might be able to help you out as the front facing social media king of IW. </em></p>
<p style="text-align: justify;"><em>Onto the App Store. We&#8217;ve heard of a lot of horror stories from Apple App developers in recent years about rejections without real reasons, and a lot of complaints over the vagueness of the guidelines Apple provides. What&#8217;s your take as an App Store developer on the whole approval process and the revenue sharing deal that Apple has?</em></p>
<p style="text-align: justify;"><strong>DL:</strong><strong> </strong>When I started writing my first app I have to admit that I didn&#8217;t pay too much attention to Apple&#8217;s guidelines for several reasons. Firstly I didn&#8217;t think I was doing anything controversial enough for a lot of the guidelines and secondly I had so much to learn already that the prospect of more documentation to get my head round was not very appealing. Funnily enough my app was rejected three times before it was finally accepted! However, each of the rejections were totally understandable and actually improved the app, I was also lucky enough to have gone through the rejections when Apples review process was relatively short.</p>
<p style="text-align: justify;">To me the App Store approval process is a funny beast. Short of having some long waits for approval (one update to an already approved app took nearly six weeks!) I&#8217;ve not had any real problems with it. Any rejections I&#8217;ve had have always had clear reasons for rejection along with advice on how to sort it out. Then you hear about apps which are rejected for duplicating Apple&#8217;s functionality, such as web browsers, or Apple deciding to bar “adult” apps except from “recognised brands” which just seems crazy.</p>
<p style="text-align: justify;">The revenue sharing is really a pretty good deal in my opinion. Sure 30% is a lot but if I was developing for another platform, such as a PC, I would have to sort out a website to buy the application from, some kind of payment mechanism, some way of advertising the website to people, etc. With the app store I can just concentrate on writing apps and not worry about the rest.</p>
<p style="text-align: justify;">~</p>
<p style="text-align: justify;"><strong> </strong></p>
<p style="text-align: justify;"><em><strong> </strong></em></p>
<p style="text-align: justify;"><em><strong>SG:</strong><strong> </strong>It does seem from an outsiders point of view that the App Store essentially levels the playing field a lot more for independent developers compared to the big boys and in my opinion that can&#8217;t be a bad thing.</em></p>
<p style="text-align: justify;"><em>Given that the App Store has such a large install base and therefore market, it&#8217;s no wonder developers have been clambering over each other to get a piece of the pie, but the effect has been that it&#8217;s seemly very difficult to get your App to stand out and not be washed out by the vast number of Apps available. How have you gone about trying to make your apps stand above the parapet and do you have any tips for would-be developers along those lines?</em></p>
<p style="text-align: justify;"><strong>DL:</strong><strong> </strong>It is certainly a big problem with the App Store, I&#8217;ve heard that Androids App Store does a better job of randomising the “Featured Apps,” but this still doesn&#8217;t solve the problem entirely. I&#8217;ve not really done a huge amount to promote my apps, I post on a few forums and I show the apps to friends and it seems to mostly spread through word of mouth or people searching the app store for the game they&#8217;re playing on their PS3/Xbox 360.</p>
<p style="text-align: justify;">If I develop my own iPhone game in the future, I dread to think how I would make it stand out as it really is swamped. Only the fortunate few get any real recognition for their iPhone games and that seems to be getting less regular now that the bigger developers like EA have gotten involved.</p>
<p style="text-align: justify;">~</p>
<p style="text-align: justify;"><strong> </strong></p>
<p style="text-align: justify;"><em><strong> </strong></em></p>
<p style="text-align: justify;"><em><strong>SG:</strong><strong> </strong>Have you ever thought about expanding the audience for your apps by developing them for any alternate platforms? The Android market place is gaining ground as the Android market share grows, but there&#8217;s also web OS, the newly announced Windows Phone Series 7 and of course Blackberry. Do you have any plans for any of these other platforms?</em></p>
<p style="text-align: justify;"><strong>DL:</strong><strong> </strong>It&#8217;s certainly something that I keep thinking about, it&#8217;s mostly a matter of finding the time. Android would be my first port of call for porting my apps on to as in my mind, if I hadn&#8217;t bought an iPhone then an Android phone would have been my next choice.</p>
<p style="text-align: justify;">I&#8217;ve actually got some experience of writing Windows Mobile applications and after doing some iPhone development I can safely say I&#8217;ve no real desire to go back. Windows Phone Series 7 does look like Microsoft are finally getting the idea that they can&#8217;t just try and shoe horn a mouse driven OS on to a mobile device, but the whole thing looks like too little, too late to me.</p>
<p style="text-align: justify;">~</p>
<p style="text-align: justify;"><strong> </strong></p>
<p style="text-align: justify;"><em><strong> </strong></em></p>
<p style="text-align: justify;"><em><strong>SG:</strong><strong> </strong>Yes, Microsoft have finally ditched the pocket Windows paradigm, but things like lack of copy and paste do seem to say that they haven&#8217;t hit the nail on the head just yet. A step in the right direction however.</em></p>
<p style="text-align: justify;"><em>Do you have any new Apps or goodies up your sleeve that we can look forward to?</em></p>
<p style="text-align: justify;"><strong>DL:</strong><strong> </strong>Lets just say I&#8217;m really looking forward to Battlefield Bad Company 2 (and not just because I was a huge fan of Battlefield 2 on the PC!).</p>
<p style="text-align: justify;">~</p>
<p style="text-align: justify;"><strong> </strong></p>
<p style="text-align: justify;"><em><strong>SG:</strong><strong> </strong>Last but not least, we know about SofaRacing&#8217;s iPhone apps but what&#8217;s in a name?</em></p>
<p style="text-align: justify;"><strong>DL:</strong><strong> </strong>Hahaha, I thought you might ask that. When I was at Uni my housemates and I had had a few drinks and for some unknown reason we decided to take the sofa&#8217;s outside and race them down the street. This wasn&#8217;t the best idea for many reasons but the first one that made itself known to us was that our road had speed bumps, the next reason that struck us was that our landlord happened to be driving past at that moment&#8230;</p>
<p style="text-align: justify;">Skip forward a couple of years to when I needed a name for my website and there you have it!</p>
<p style="text-align: justify;">~</p>
<p style="text-align: justify;"><em><strong>SG: </strong>Daniel, thanks again for taking the time to talk to us.</em></p>
<p style="text-align: justify;"><em>~</em></p>
<p style="text-align: justify;"><em><span style="font-style: normal;">For more from Daniel and SofaRacing, check out our review of <a href="http://pixelatedgeek.com/2010/03/iphone-app-review-mypsn/">myPSN</a> or head on over to <a href="http://sofaracing.com">SofaRacing.com</a>.</span></em></p>
]]></content:encoded>
			<wfw:commentRss>http://pixelatedgeek.com/2010/03/developer-interview-daniel-leivers-from-sofa-racing/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>iPhone App Review: myPSN</title>
		<link>http://pixelatedgeek.com/2010/03/iphone-app-review-mypsn/</link>
		<comments>http://pixelatedgeek.com/2010/03/iphone-app-review-mypsn/#comments</comments>
		<pubDate>Sun, 21 Mar 2010 11:41:27 +0000</pubDate>
		<dc:creator>Sam</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Tech]]></category>
		<category><![CDATA[iPhone and Apps]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Playstation]]></category>
		<category><![CDATA[playstation network]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[psn]]></category>
		<category><![CDATA[SofaRacing]]></category>
		<category><![CDATA[Sony]]></category>

		<guid isPermaLink="false">http://pixelatedgeek.com/?p=20592</guid>
		<description><![CDATA[Have you ever wanted to access your PSN friends list on the go? See who&#8217;s online and see who&#8217;s got the most trophies whilst arguing in the pub? Well now you can with myPSN.
SofaRacing&#8217;s myPSN app for the iPhone and iPod touch does a seemingly simple thing very well, letting you log into the PSN portable [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">Have you ever wanted to access your PSN friends list on the go? See who&#8217;s online and see who&#8217;s got the most trophies whilst arguing in the pub? Well now you can with myPSN.<span id="more-20592"></span><a href="http://pixelatedgeek.com/wp-content/uploads/2010/03/IMG_0457.png"><img class="aligncenter size-large wp-image-20869" title="IMG_0457" src="http://pixelatedgeek.com/wp-content/uploads/2010/03/IMG_0457-266x400.png" alt="" width="266" height="400" /></a></p>
<p style="text-align: justify;"><a href="http://sofaracing.com/iphone/">SofaRacing</a>&#8217;s <a href="http://sofaracing.com/iphone/?page_id=9">myPSN</a> app for the iPhone and iPod touch does a seemingly simple thing very well, letting you log into the PSN portable ID interface in an easy to use and intuitive app. Firing up myPSN allows you to see who&#8217;s online from your friends list at any given moment, view your statistics including how many trophies you&#8217;ve won and see your current PSN level, whilst charting your trophy progression for each trophy enabled game you&#8217;ve played. myPSN also allows you to see you friends stats with comparison to your current level and number of trophies, finally enabling you to settle that raging argument about who&#8217;s the best right from the comfort of your local pub.</p>
<p style="text-align: justify;"><a href="http://pixelatedgeek.com/wp-content/uploads/2010/03/IMG_0458.png"><img class="aligncenter size-large wp-image-20870" title="IMG_0458" src="http://pixelatedgeek.com/wp-content/uploads/2010/03/IMG_0458-266x400.png" alt="" width="266" height="400" /></a></p>
<p style="text-align: justify;">With in the limits of what Sony allows access to from outside of the PSN, myPSN delivers. It&#8217;s got a simple intuitive interface that remembers your credentials and syncs up when you load the app. The problem comes when you fire up the app and wish you could message your friends on the go; trash talking from your iPhone would be awesome. Sony however, doesn&#8217;t allow that kind of access to the PSN on anything other than a Playstation, so you can&#8217;t really blame the app for that missing golden feature.</p>
<p style="text-align: justify;"><a href="http://pixelatedgeek.com/wp-content/uploads/2010/03/IMG_0460.png"><img class="aligncenter size-large wp-image-20871" title="IMG_0460" src="http://pixelatedgeek.com/wp-content/uploads/2010/03/IMG_0460-266x400.png" alt="" width="266" height="400" /></a></p>
<p style="text-align: justify;">Over all is myPSN useful? Yes, if you&#8217;re a keen Playstation gamer and wield an iPhone, then it&#8217;s certainly an app you should have on your pocket pal. Admittedly it has limited usage cases, but it&#8217;s worth it for the argument-ending power comparing your trophies on the go has. myPSN is yours for less than a pint, a bargain at £1.19/$1.99 [<a href="http://itunes.apple.com/gb/app/mypsn/id317370515?mt=8">link</a>].</p>
]]></content:encoded>
			<wfw:commentRss>http://pixelatedgeek.com/2010/03/iphone-app-review-mypsn/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Street Fighter IV for iPhone goes live on the App Store</title>
		<link>http://pixelatedgeek.com/2010/03/street-fighter-iv-for-iphone-goes-live-on-the-app-store/</link>
		<comments>http://pixelatedgeek.com/2010/03/street-fighter-iv-for-iphone-goes-live-on-the-app-store/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 12:19:49 +0000</pubDate>
		<dc:creator>Sam</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[iPhone and Apps]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iphone games]]></category>
		<category><![CDATA[street fighter 4]]></category>

		<guid isPermaLink="false">http://pixelatedgeek.com/?p=20159</guid>
		<description><![CDATA[﻿Street Fighter IV for iPhone went live last night at the GDC Capcom Fight Club in San Francisco and is in the App Store for all you budding pocket fighters. First impressions are, it&#8217;s a fantastic representation of Street Fighter IV on the iPhone, but playing it without buttons is a bit of a mission.

Check [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">﻿<a href="http://pixelatedgeek.com/wp-content/uploads/2010/03/SF4.jpg"><img class="aligncenter size-full wp-image-20160" title="SF4" src="http://pixelatedgeek.com/wp-content/uploads/2010/03/SF4.jpg" alt="" width="600" height="200" /></a>Street Fighter IV for iPhone went live last night at the GDC Capcom Fight Club in San Francisco and is in the App Store for all you budding pocket fighters. First impressions are, it&#8217;s a fantastic representation of Street Fighter IV on the iPhone, but playing it without buttons is a bit of a mission.</p>
<p style="text-align: justify;"><a href="http://pixelatedgeek.com/wp-content/uploads/2010/03/SF4iPhone.jpg"><img class="aligncenter size-full wp-image-20164" title="SF4iPhone" src="http://pixelatedgeek.com/wp-content/uploads/2010/03/SF4iPhone.jpg" alt="" width="480" height="320" /></a></p>
<p>Check it out for yourselves [<a href="http://itunes.apple.com/gb/app/street-fighter-iv/id354655665?mt=8#">iTunes Link</a>] for the not so little £5.99/$9.99.</p>
]]></content:encoded>
			<wfw:commentRss>http://pixelatedgeek.com/2010/03/street-fighter-iv-for-iphone-goes-live-on-the-app-store/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>iLuv announced new Dual-Alarm Clock with Rumble Pack</title>
		<link>http://pixelatedgeek.com/2010/03/iluv-announced-new-dual-alarm-clock-with-rumble-pack/</link>
		<comments>http://pixelatedgeek.com/2010/03/iluv-announced-new-dual-alarm-clock-with-rumble-pack/#comments</comments>
		<pubDate>Tue, 02 Mar 2010 21:27:29 +0000</pubDate>
		<dc:creator>Nelson</dc:creator>
				<category><![CDATA[Tech]]></category>
		<category><![CDATA[iPhone and Apps]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPod]]></category>
		<category><![CDATA[Music]]></category>

		<guid isPermaLink="false">http://pixelatedgeek.com/?p=19652</guid>
		<description><![CDATA[I&#8217;ll admit it.  It takes 2 alarms to wake me up, and still, I have a tendency to continue sleeping.  This is not a good thing. Especially on weekdays when I usually blame traffic for my lateness to work, when instead it should be my lazy, sleepy butt not getting out of bed.  To help [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ll admit it.  It takes 2 alarms to wake me up, and still, I have a tendency to continue sleeping.  This is not a good thing. Especially on weekdays when I usually blame traffic for my lateness to work, when instead it should be my lazy, sleepy butt not getting out of bed.  To help people like me, iLuv has created the iMM178 Vibe Plus dual-alarm clock with one unique feature.  A thing that looks like a mouse, connected to the device, that rumbles when the alarm goes off.  The iMM178 Vibe Plus is going for $99.99.  Just put this &#8220;rumble pack&#8221; under your pillow before you sleep and hopefully it&#8217;ll rumble your head enough to wake you up. If that still doesn&#8217;t wake you up, then place a bucket of water above you but on top of the rumble pack before you sleep.</p>
<p><img class="aligncenter size-full wp-image-19655" title="iluv_alarm2" src="http://pixelatedgeek.com/wp-content/uploads/2010/03/iluv_alarm2.jpg" alt="" width="400" height="337" /></p>
<p><span style="font-family: arial; font-size: x-small;"><span><span style="font-family: arial;"><span><strong>Key Features:</strong><br />
•     Bed shaker vibrates a bed or a pillow to wake up the heaviest of  sleepers and includes a 3-level volume control<br />
•    Built-in speakers  featuring jAura acoustic speaker technology allow you to hear your  music with depth and clarity<br />
•    Dual Alarm function for 7-5-2  everyday, weekday or weekends wake options<br />
•    Time-sync function  that synchronizes time for your <a href="/tag/iphone">iPhone</a> &amp; <a href="/tag/ipod">iPod</a><br />
•    Large easy to  read digital display with 10 level LCD dimmer control<br />
•    2 Way  volume control – from the main unit or from the shaker<br />
•     Integrated universal dock for your iPod plays and charges your iPhone  and iPod</span></span></span></span></p>
<p><span style="font-family: arial; font-size: x-small;"><span><span style="font-family: arial;"><span><strong>Digital Dual  Alarm Clock Capabilities:</strong><br />
•    Dual alarm clock function  allows a couple to wake to separate alarms<br />
•    10-Way to wake up  including to iPod, FM radio, buzzer, bed shaker, iPod + bed  shaker, FM radio + bed shaker, buzzer + bed  shaker</span></span></span></span></p>
<p><span style="font-family: arial; font-size: x-small;"><span><span style="font-family: arial;"><span><strong>Radio Functions:</strong><br />
•     FM stereo<br />
•    PLL digital tuning technology improves the radio  signal clarity<br />
•    Programmable presets for 10 radio stations</span></span></span></span></p>
<p><em>*Compatible with  iPhone 3GS, iPhone 3G, iPhone, iPod Touch 2nd generation, iPod Touch,  iPod Nano 1st – 5th generation, iPod Classic, iPod with video, iPod 4th  generation, iPod mini</em></p>
<p>More info at <a href="http://www.i-luv.com/product_detail.asp?idx=1463&amp;keyword=Dual%20alarm%20clock%20with%20iPhone/iPod%20dock&amp;category_cd=C002&amp;cat_lev=1" target="_blank">iLuv</a></p>
]]></content:encoded>
			<wfw:commentRss>http://pixelatedgeek.com/2010/03/iluv-announced-new-dual-alarm-clock-with-rumble-pack/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Street Fighter IV coming to your iPhone</title>
		<link>http://pixelatedgeek.com/2010/02/street-fighter-iv-coming-to-your-iphone/</link>
		<comments>http://pixelatedgeek.com/2010/02/street-fighter-iv-coming-to-your-iphone/#comments</comments>
		<pubDate>Thu, 25 Feb 2010 15:07:48 +0000</pubDate>
		<dc:creator>Nelson</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Tech]]></category>
		<category><![CDATA[iPhone and Apps]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[street fighter]]></category>
		<category><![CDATA[street fighter 4]]></category>

		<guid isPermaLink="false">http://pixelatedgeek.com/?p=19360</guid>
		<description><![CDATA[I&#8217;m not sure what to think about this idea. Sure, Street Fighter IV is fun, but I&#8217;m not sure how fun it will be on an iPhone.  It&#8217;s a very interesting move by Capcom and one that I didn&#8217;t see coming.  As you can tell by GamePro&#8217;s hands-on demo video below, your thumbs blocks out [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m not sure what to think about this idea. Sure, <a href="/tag/street-fighter-4">Street Fighter IV</a> is fun, but I&#8217;m not sure how fun it will be on an <a href="/tag/iphone">iPhone</a>.  It&#8217;s a very interesting move by <a href="/tag/capcom">Capcom</a> and one that I didn&#8217;t see coming.  As you can tell by GamePro&#8217;s hands-on demo video below, your thumbs blocks out most of the animated action while you&#8217;re trying to do some basic special moves like a fireball or hurricane kick. Two good things about this game though is that you&#8217;ll be able to play with another person with the game, wirelessly. The other good thing is that it doesn&#8217;t look like it&#8217;ll be difficult to perform an ultra combo.  Just take the revenge meter and the combo will activate. What are your thoughts guys? Will you be plopping down $9.99 on it?</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="600" height="500" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="false" /><param name="src" value="http://www.gamepro.com/bin/vid-bin/octPlayer.swf?vId=137583&amp;p=e&amp;ae=d" /><param name="allowfullscreen" value="false" /><embed type="application/x-shockwave-flash" width="600" height="500" src="http://www.gamepro.com/bin/vid-bin/octPlayer.swf?vId=137583&amp;p=e&amp;ae=d" allowfullscreen="false" allowscriptaccess="always"></embed></object></p>
]]></content:encoded>
			<wfw:commentRss>http://pixelatedgeek.com/2010/02/street-fighter-iv-coming-to-your-iphone/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Bikini Swimwear iPhone app is just too hot for Apple</title>
		<link>http://pixelatedgeek.com/2010/02/bikini-swimwear-iphone-app-is-just-too-hot-for-apple/</link>
		<comments>http://pixelatedgeek.com/2010/02/bikini-swimwear-iphone-app-is-just-too-hot-for-apple/#comments</comments>
		<pubDate>Tue, 23 Feb 2010 12:00:55 +0000</pubDate>
		<dc:creator>Nelson</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Chicks]]></category>
		<category><![CDATA[Tech]]></category>
		<category><![CDATA[iPhone and Apps]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://pixelatedgeek.com/?p=19200</guid>
		<description><![CDATA[00]]></description>
			<content:encoded><![CDATA[<p>More and more news about innocent <a href="/tag/iphone">iPhone</a> apps being taken down because <a href="/tag/apple">Apple</a> is too scared to put any type of nudity on the iTunes store. Simply Beach&#8217;s swimwear catalog iPhone app was one of the 5,000 apps to be taken down over the last weekend.  Again, no fair warning from Apple.  Just a &#8220;no app store for you&#8221; e-mail.  Now, I understand that having <a href="/tag/sexy">sexy</a> photos on your app could lead to pornography. But a swimwear catalog? Yes, there are girls in bikini&#8217;s on it, but this is going way too far. Where will it end? Oh, right. It&#8217;ll end if you have a <a href="http://pixelatedgeek.com/2010/02/apple-bans-your-sexy-app-unless-youre-an-already-established-name-or-animated/">multi-million dollar company</a> or an app with hot girls in burqas.</p>
<p><img class="aligncenter size-large wp-image-19218" title="modern_burqa" src="http://pixelatedgeek.com/wp-content/uploads/2010/02/modern_burqa-235x400.jpg" alt="" width="235" height="400" /></p>
]]></content:encoded>
			<wfw:commentRss>http://pixelatedgeek.com/2010/02/bikini-swimwear-iphone-app-is-just-too-hot-for-apple/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Gameloft’s Brothers in Arms 2: Global Front hits the App Store</title>
		<link>http://pixelatedgeek.com/2010/02/gameloft%e2%80%99s-brothers-in-arms-2-global-front-hits-the-app-store/</link>
		<comments>http://pixelatedgeek.com/2010/02/gameloft%e2%80%99s-brothers-in-arms-2-global-front-hits-the-app-store/#comments</comments>
		<pubDate>Mon, 22 Feb 2010 23:17:54 +0000</pubDate>
		<dc:creator>Sam</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Previews and Reviews]]></category>
		<category><![CDATA[iPhone and Apps]]></category>
		<category><![CDATA[Brothers In Arms]]></category>
		<category><![CDATA[Gameloft]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://pixelatedgeek.com/?p=19168</guid>
		<description><![CDATA[
The follow up to the hugely successful Brothers In Arms for iPhone has hit the App Store. BIA2 features more WWII action in both the solo story mode or up to 5 player multiplayer in conflicts across five locations including Africa, Europe and the Pacific. With decent 3D graphics and action revolving around a now familiar [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><a href="http://pixelatedgeek.com/wp-content/uploads/2010/02/LOGO-BIA2.png"><img class="aligncenter size-large wp-image-19170" title="LOGO-BIA2" src="http://pixelatedgeek.com/wp-content/uploads/2010/02/LOGO-BIA2-600x287.png" alt="" width="600" height="287" /></a></p>
<p style="text-align: justify;">The follow up to the hugely successful Brothers In Arms for iPhone has hit the App Store. BIA2 features more WWII action in both the solo story mode or up to 5 player multiplayer in conflicts across five locations including Africa, Europe and the Pacific. With decent 3D graphics and action revolving around a now familiar cover scheme wielding machine guns, bazookas, sniper rifles, flamethrowers and more, if you were a fan of BIA then there&#8217;s plenty more to like in BIA2 including a tank and even a glider.<span id="more-19168"></span></p>
<p style="text-align: justify;"><img class="aligncenter size-full wp-image-19171" title="2" src="http://pixelatedgeek.com/wp-content/uploads/2010/02/2.jpg" alt="" width="480" height="320" /></p>
<p style="text-align: justify;">Of course you&#8217;re still stuck with the limits of the iPhone control scheme, namely on screen virtual joysticks, but as iPhone games go you can&#8217;t go far wrong with BIA2. Check out the gallery and trailer below for more screenies. Brothers In Arms 2: Global Front is available from the App Store (<a href="http://itunes.apple.com/gb/app/id355861092?mt=8">Link</a>) for £4.99/$7.99</p>
<p style="text-align: justify;">
<div class="ngg-galleryoverview" id="ngg-gallery-116-19168">


	
	<!-- Thumbnails -->
		
	<div id="ngg-image-2490" class="ngg-gallery-thumbnail-box"  >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://pixelatedgeek.com/wp-content/gallery/bia2/1.jpg" title=" " class="shutterset_set_116" >
								<img title="1" alt="1" src="http://pixelatedgeek.com/wp-content/gallery/bia2/thumbs/thumbs_1.jpg" width="100" height="75" />
							</a>
		</div>
	</div>
	
		
 		
	<div id="ngg-image-2491" class="ngg-gallery-thumbnail-box"  >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://pixelatedgeek.com/wp-content/gallery/bia2/3.jpg" title=" " class="shutterset_set_116" >
								<img title="3" alt="3" src="http://pixelatedgeek.com/wp-content/gallery/bia2/thumbs/thumbs_3.jpg" width="100" height="75" />
							</a>
		</div>
	</div>
	
		
 		
	<div id="ngg-image-2492" class="ngg-gallery-thumbnail-box"  >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://pixelatedgeek.com/wp-content/gallery/bia2/4.jpg" title=" " class="shutterset_set_116" >
								<img title="4" alt="4" src="http://pixelatedgeek.com/wp-content/gallery/bia2/thumbs/thumbs_4.jpg" width="100" height="75" />
							</a>
		</div>
	</div>
	
		
 		
	<div id="ngg-image-2493" class="ngg-gallery-thumbnail-box"  >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://pixelatedgeek.com/wp-content/gallery/bia2/5.jpg" title=" " class="shutterset_set_116" >
								<img title="5" alt="5" src="http://pixelatedgeek.com/wp-content/gallery/bia2/thumbs/thumbs_5.jpg" width="100" height="75" />
							</a>
		</div>
	</div>
	
		
 		
	<div id="ngg-image-2494" class="ngg-gallery-thumbnail-box"  >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://pixelatedgeek.com/wp-content/gallery/bia2/6.jpg" title=" " class="shutterset_set_116" >
								<img title="6" alt="6" src="http://pixelatedgeek.com/wp-content/gallery/bia2/thumbs/thumbs_6.jpg" width="100" height="75" />
							</a>
		</div>
	</div>
	
		
 		
	<div id="ngg-image-2495" class="ngg-gallery-thumbnail-box"  >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://pixelatedgeek.com/wp-content/gallery/bia2/7.jpg" title=" " class="shutterset_set_116" >
								<img title="7" alt="7" src="http://pixelatedgeek.com/wp-content/gallery/bia2/thumbs/thumbs_7.jpg" width="100" height="75" />
							</a>
		</div>
	</div>
	
		
 	 	
	<!-- Pagination -->
 	<div class="ngg-clear">&nbsp;</div> 	
</div>

</p>
<p style="text-align: justify;"><p><a href="http://pixelatedgeek.com/2010/02/gameloft%e2%80%99s-brothers-in-arms-2-global-front-hits-the-app-store/"><em>Click here to view the embedded video.</em></a></p></p>
]]></content:encoded>
			<wfw:commentRss>http://pixelatedgeek.com/2010/02/gameloft%e2%80%99s-brothers-in-arms-2-global-front-hits-the-app-store/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Apple bans your sexy app, unless you&#8217;re an already established name or animated</title>
		<link>http://pixelatedgeek.com/2010/02/apple-bans-your-sexy-app-unless-youre-an-already-established-name-or-animated/</link>
		<comments>http://pixelatedgeek.com/2010/02/apple-bans-your-sexy-app-unless-youre-an-already-established-name-or-animated/#comments</comments>
		<pubDate>Mon, 22 Feb 2010 19:13:56 +0000</pubDate>
		<dc:creator>Nelson</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Tech]]></category>
		<category><![CDATA[iPhone and Apps]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[itunes]]></category>
		<category><![CDATA[sexy]]></category>

		<guid isPermaLink="false">http://pixelatedgeek.com/?p=19116</guid>
		<description><![CDATA[Got photos in your iPhone app that depict women in sexy bikini&#8217;s with big boobs? Well, check your e-mail.  You might have a notice from Apple saying that have removed your app from the app store. Why? Because of Apple&#8217;s revision to their app guidelines.
The App Store continues to evolve, and as such, we are [...]]]></description>
			<content:encoded><![CDATA[<p>Got photos in your <a href="/tag/iphone">iPhone</a> app that depict women in <a href="/tag/sexy">sexy</a> bikini&#8217;s with big boobs? Well, check your e-mail.  You might have a notice from <a href="/tag/apple">Apple</a> saying that have removed your app from the app store. Why? Because of Apple&#8217;s revision to their app guidelines.</p>
<blockquote><p>The App Store continues to evolve, and as such, we are constantly  refining our guidelines. Your application contains content that we had originally believed to be suitable for  distribution. However, we have recently received numerous complaints  from our customers about this type of content, and have changed our  guidelines appropriately.</p></blockquote>
<p>Oh no! Women in bikinis! I&#8217;m scared this will ruin my child&#8217;s life! Seriously, who are these people that complain about this? I&#8217;m not sure if these people know but there is a parental control system in iTunes and the iPhone to stop your &#8220;innocent&#8221; child from downloading these apps.</p>
<p>Now, if you search the <a href="/tag/itunes">iTunes</a> store, you&#8217;d think that all Bikini related apps have been removed because of these new guidelines. Nope. After searching for apps using the keywords bikini or sexy, the search results came back with: Kim Kardashian photo app, Playboy app, Sports Illustrated Swimsuit App, Bikini Surfing App, and Terror at Bikini Beach.</p>
<p>So, the bottom line is that if you already have a well established name or the women are animated big-boobed characters in bikinis, your app is A-OK. Geeze, Apple, get it together.  It&#8217;s just like that South Park episode with Tom Cruise in the closet.  &#8220;Either everything is ok to make fun of, or nothing.&#8221; So, in this cause, either all Bikini apps are ok, or no Bikini apps are ok. No gray lines.</p>

<a href='http://pixelatedgeek.com/2010/02/apple-bans-your-sexy-app-unless-youre-an-already-established-name-or-animated/img_4018/' title='IMG_4018'><img width="150" height="150" src="http://pixelatedgeek.com/wp-content/uploads/2010/02/IMG_4018-150x150.png" class="attachment-thumbnail" alt="" title="IMG_4018" /></a>
<a href='http://pixelatedgeek.com/2010/02/apple-bans-your-sexy-app-unless-youre-an-already-established-name-or-animated/img_4019/' title='IMG_4019'><img width="150" height="150" src="http://pixelatedgeek.com/wp-content/uploads/2010/02/IMG_4019-150x150.png" class="attachment-thumbnail" alt="" title="IMG_4019" /></a>
<a href='http://pixelatedgeek.com/2010/02/apple-bans-your-sexy-app-unless-youre-an-already-established-name-or-animated/img_4020/' title='IMG_4020'><img width="150" height="150" src="http://pixelatedgeek.com/wp-content/uploads/2010/02/IMG_4020-150x150.png" class="attachment-thumbnail" alt="" title="IMG_4020" /></a>
<a href='http://pixelatedgeek.com/2010/02/apple-bans-your-sexy-app-unless-youre-an-already-established-name-or-animated/img_4021/' title='IMG_4021'><img width="150" height="150" src="http://pixelatedgeek.com/wp-content/uploads/2010/02/IMG_4021-150x150.png" class="attachment-thumbnail" alt="" title="IMG_4021" /></a>
<a href='http://pixelatedgeek.com/2010/02/apple-bans-your-sexy-app-unless-youre-an-already-established-name-or-animated/img_4022/' title='IMG_4022'><img width="150" height="150" src="http://pixelatedgeek.com/wp-content/uploads/2010/02/IMG_4022-150x150.png" class="attachment-thumbnail" alt="" title="IMG_4022" /></a>
<a href='http://pixelatedgeek.com/2010/02/apple-bans-your-sexy-app-unless-youre-an-already-established-name-or-animated/img_4023/' title='IMG_4023'><img width="150" height="150" src="http://pixelatedgeek.com/wp-content/uploads/2010/02/IMG_4023-150x150.png" class="attachment-thumbnail" alt="" title="IMG_4023" /></a>

]]></content:encoded>
			<wfw:commentRss>http://pixelatedgeek.com/2010/02/apple-bans-your-sexy-app-unless-youre-an-already-established-name-or-animated/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Plants VS Zombies now in the App Store</title>
		<link>http://pixelatedgeek.com/2010/02/plants-vs-zombies-now-in-the-app-store/</link>
		<comments>http://pixelatedgeek.com/2010/02/plants-vs-zombies-now-in-the-app-store/#comments</comments>
		<pubDate>Mon, 15 Feb 2010 19:17:43 +0000</pubDate>
		<dc:creator>Nelson</dc:creator>
				<category><![CDATA[Tech]]></category>
		<category><![CDATA[iPhone and Apps]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[plants vs zombies]]></category>
		<category><![CDATA[pop cap]]></category>
		<category><![CDATA[tower defense]]></category>

		<guid isPermaLink="false">http://pixelatedgeek.com/?p=18831</guid>
		<description><![CDATA[Pop Cap games has promised a mobile version of their wildly popular tower defense since last year.  Then they pushed the release date back for some reason.  Maybe because they made some tweaks due to the new iPad SDK.  Well, now your patience has paid off.  You can now get this game in the app [...]]]></description>
			<content:encoded><![CDATA[<p><a href="/tag/pop-cap">Pop Cap</a> games has promised a mobile version of their wildly popular <a href="/tag/tower-defense">tower defense</a> since last year.  Then they pushed the release date back for some reason.  Maybe because they made some tweaks due to the new <a href="/tag/ipad">iPad</a> SDK.  Well, now your patience has paid off.  You can now get this game in the app store for $2.99.  Not a bad price I must say.  <a href="http://itunes.apple.com/us/app/plants-vs-zombies/id350642635?mt=8" target="_blank">Get it now!</a></p>
]]></content:encoded>
			<wfw:commentRss>http://pixelatedgeek.com/2010/02/plants-vs-zombies-now-in-the-app-store/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Zombies are coming&#8230; for your iPhone</title>
		<link>http://pixelatedgeek.com/2010/02/the-zombies-are-coming-for-your-iphone/</link>
		<comments>http://pixelatedgeek.com/2010/02/the-zombies-are-coming-for-your-iphone/#comments</comments>
		<pubDate>Mon, 08 Feb 2010 23:01:26 +0000</pubDate>
		<dc:creator>Nelson</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Tech]]></category>
		<category><![CDATA[iPhone and Apps]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[pop cap]]></category>

		<guid isPermaLink="false">http://pixelatedgeek.com/?p=18516</guid>
		<description><![CDATA[
Pop Cap announced last year that it would be bringing it&#8217;s popular tower defense strategy game, Plants VS Zombies, out on the iPhone.  On February 15th, they will make good on that promise. Get ready to have even more fun while on John (American) or the Loo (British) while killing some zombies. To see what [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-large wp-image-18517" title="Screen shot 2010-02-08 at 2.56.32 PM" src="http://pixelatedgeek.com/wp-content/uploads/2010/02/Screen-shot-2010-02-08-at-2.56.32-PM-600x351.png" alt="" width="600" height="351" /></p>
<p><a href="/tag/pop-cap">Pop Cap</a> announced last year that it would be bringing it&#8217;s popular tower defense strategy game, Plants VS Zombies, out on the <a href="/tag/iphone">iPhone</a>.  On February 15th, they will make good on that promise. Get ready to have even more fun while on John (American) or the Loo (British) while killing some zombies. To see what it will look like on the iPhone, watch the trailer below.</p>
<p><a href="http://pixelatedgeek.com/2010/02/the-zombies-are-coming-for-your-iphone/"><em>Click here to view the embedded video.</em></a></p>
<p>[via <a href="http://twitter.com/popcap_games/status/8822122819" target="_blank">@PopCap_games (Twitter)</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://pixelatedgeek.com/2010/02/the-zombies-are-coming-for-your-iphone/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
