Max Payne

Pixel Clicks Podcast #8 – What about Egypt? Our top 5 Gaming Experiences

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Pixel Clicks Podcast #8 – What about Egypt? Our top 5 Gaming Experiences

Hey you wonderful people, it’s time for the Pixel Clicks Podcast!

PCP is a gaming podcast in which Jordan, a gaming writer for Pixelated Geek, and his friends (Cody, Shane, and Sergio) discuss the week in gaming news! Or at least try to.

Where we discuss our top 5 gaming moments and…a little bit of news? Or something, I don’t know. Read On

Pixel Clicks Podcast #5 – Bloody Blood Bloodage

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Pixel Clicks Podcast #5 – Bloody Blood Bloodage

Hey you wonderful people, it’s time for the Pixel Clicks Podcast!

PCP is a gaming podcast in which Jordan, a gaming writer for Pixelated Geek, and his friends (Cody, Shane, and Sergio) discuss the week in gaming news! Or at least try to.

Sergio returns after a 2 Podcast hiatus… and you already know where that’s going. Nemoy’s departure, pre-order woes, Batman straight murdering fools and more, with the Pixel Clicks Podcast crew. Oh, and Max Payne 3…who we are NOT sponsored by. Read On

Max Payne 3’s Painful Missteps

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Max Payne 3’s Painful Missteps

Max Payne 3 is one of those “adaptations” where a well-known franchise is used to guarantee sales of an original and untried script.

Sure, it’s yet another adventure for the hard-boiled, leather-jacketed hero sharing the series’ signature bullet-time mechanic, but the word “sequel” implies continuation – of plot elements, characterization, or even just central premise/aesthetic. And Max Payne 3 is in a real big hurry to jettison most of these – his dead family, old haunts, and even the aforementioned leather jacket are all discarded, leaving Max a suit-clad, drunken loser working the nightclubs of São Paolo, Brazil.

Really, Max Payne 3’s storytelling pedigree owes at least as much to Rockstar’s past gleeful gangbanger sandboxes like Grand Theft Auto as it does to the previous Payne titles. It even (eventually) finds a good reason for you to make the transition from gunning down gangsters to the Rockstar protagonist’s favored prey: cops. And although it has a solid foundation of good ideas and some stirring setpieces, the single-player campaign is plagued by uneven difficulty, drearily sordid subject matter, a dearth of fleshed-out characters, and problematic racial and sexual insensitivity.

Read On