The Battlefield franchise is near and dear to my heart. I have incredibly vivid memories of the huge hype leading up to Battlefield 1942, the bewildered excitement, the confusion. What do you mean I can be a soldier and drive a tank and steer a battleship? HOW?
Battlefield 1942 and its slew of excellent successors – Vietnam, 2, and especially 2142 – ran along the cutting edge of class-based, team-oriented objective multi-player in the competitive scene. Battlefield has inspired many of the industry’s finest titles, from Star Wars: Battlefront to the Enemy Territory games, to Red Orchestra and a handful of others. Battlefield has always led the way in large-scale military multi-player mayhem.
The adage: “If it ain’t broke, don’t fix it,” doesn’t seem to be first in mind with the Visceral Games team for the franchise’s newest outing Battlefield: Hardline. They’re looking to take the franchise in a very different direction with a strong campaign featuring a TV-centric episodic structure, big-name voice-over actors and likenesses, and a highly-modified multi-player dynamic. As per usual policy, EA has given Visceral the greenlight on a Beta test to run the new mechanics around the corner and see how they hold up. The Pixelated Geek staff, particularly PXL Plays! Johnathan Crass and your truly, have spent the last several days pulling heists and TASER-ing bros in order to bring you the most honest and grounded of impressions.