Here are some of my personal highlights from the GDC expo floor. Most of the booths this year were technical rather than games-oriented, but there were some interesting new gadgets and a few games on display.
Sony Move
Taking center stage for Sony at the GDC was the newly-announced Sony Move, being demonstrated through a title called Eyepet. This “augmented reality” title put the player in charge of caring for a furry little gremlin whose endearing mannerisms bordered on the creepy. Demonstrated functions included washing him, taking him on a ride upon a drawn plane, and soaping him down with your hands. Also on hand was a technical demo for the Move itself.
Inspired by the difficulties other developers had with the Wiimote, the Move nonetheless shares some of its difficulties with its competitor when it comes to precise motions and Z-axis detection. There’s promise, but it doesn’t seem groundbreaking; the same basic drawbacks to the Wiimote are still present in that the Move still has trouble with precision movements and movements in-game do not correspond intuitively to movements in the real world. Fortunately, Sony plans to market the Move as an optional accessory for many compatible games, rather than a core system requirement.






