We are all well rested, and the Cheetos dust has settled from PAX East. It was a glorious time, as this video will attest. But now, we’re back to work, serving all of you out there hot and fresh mounds of mouthwatering geeky morsels. For today, I’d like to share with you a little insight into the newly released Player’s Handbook 3 by the D&D gang over at Wizards of the Coast. The source book contains a few new races, some great new classes, and the expected shift of the new 4th edition system to include an alternative to multiclassing (now called “hybrid characterization”) and skill powers. The book separates itself from earlier source books — such as Player’s Handbook 2 — in that it doesn’t just contain new information about previously established tenets (classes, races, powers, feats, etc.). Instead, PH3 aims to alter game play (for those who choose to embrace it) to a more mixed and varied experience. Let’s check it out.