Xbox One

PS4 vs. XBONE – The NextGen Console Showdown – UPDATED

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PS4 vs. XBONE – The NextGen Console Showdown – UPDATED

 

Console launches are strange these days. Conjecture and speculation run rampant from dingy basements and crowded bars to the highest halls of media. Opinions are hurled about recklessly by everyone from the most well-informed expert to the most wildly ignorant blowhard. Often the accuracy of both is roughly comparable. Until a console actually releases into the passionately energetic hands of the consumer, it’s often hard to separate truth from rumor and propaganda.

Here at Pixelated Geek, we know how much you care about your gaming. We also know how much you care about your dollar. So over the next month, we’ll be giving you detailed information on the ins-and-outs of the next-generation of gaming consoles, without any of the nonsense, bias, or personal motivation that you’ll find in a lot of alternative sources.

 

Despite what you may have heard down at your local game store, or on your social media site of choice, the showdown between the PlayStation 4 and the Xbox ONE is far from decided. There’s no question that Microsoft has taken some serious body-blows very early on, due largely to some very poor communication and unpopular – either revolutionary or selfish, depending on who you ask – policies.

But it’s hard to call the winner of a dogfight before it starts. Both companies are delivering a compelling product with a strong launch line-up to a hungry fan-base with a combination of devoted fans and a large percentage of undecided parties. It’s an atmosphere that could make for a very interesting holiday, especially with so many of the vital details – product scarcity, unforeseen hardware issues, hype vs. truth – still up in the air.

The intention of this article is to create a hub that will present the fairest, most honest, and most pertinently detailed analysis of the most important details, strengths, and weaknesses of the two opposing consoles. We’ll be updating this article over the course of the next month, and would greatly appreciate any points or feedback you feel motivated to present.

 

 

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No Offense: Console Gamers Should Care About Graphics

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No Offense: Console Gamers Should Care About Graphics

Ladies and Gentlemen, we are now less than a week away form the beginning of the next generation of console gaming. The PS4 shall arrive on shelves this Friday, November 15th, with the Xbox ONE following close behind on the 22nd.

With next generation consoles looming on the horizon, it’s about time we had an honest discussion about next generation graphics, and the differences seen between the PS4, Xbox ONE, and PC.

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Titanfall pre-orders available for March 11, 2014 release

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Titanfall pre-orders available for March 11, 2014 release

Audiences hungry for the critically-acclaimed upcoming shooter Titanfall can look forward to terrorizing the battlefield on March 11, 2014 in North America and March 13 in Europe.

Titanfall‘s eclectic mix of first-person shooter infantry action and two-story-tall walking titans took home a weighty host of awards from critics well before release, and it’s no exaggeration to call it one of the XBox One’s potential killer apps. Now its release date is formalized, and pre-orders are open for the XBox One, XBox 360, and PC.

And if you’re really fired up, there’s always the limited number of Collector’s Edition copies available for pre-order at certain retail outlets.

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Ask Microsoft Anything about XBox One

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Ask Microsoft Anything about XBox One

Readers hungry for more one-on-one information about the upcoming XBox One have an answer in IGN’s “Ask Microsoft Anything About XBox One” feature, updated most recently on Monday, August 12.

Most of the currently-posted information is tidbits fleshing out what we already knew. A few noteworthy bits worth mentioning are:

  • confirmation that XBox One will not require always-on Kinect to function normally
  • Xbox Live Arcade games are placed alongside the other games available; there’s no particular distinction
  • Cross-chat between XBox 360 and XBox One is not possible, supposedly for technical reasons. However, your friends can still see what you’re doing cross-platform

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XBox One’s startling step back towards sanity

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XBox One’s startling step back towards sanity

Months after its initial announcement, Microsoft has finally stepped back from the brink.

In the aftermath of a lukewarm (at best) E3 reception, Microsoft’s President of Interactive Entertainment Business Don Mattrick announced the reversal of the embattled XBox One’s most onerous DRM features. No longer will consumers require a regular Internet connection to authenticate and access their purchased offline games. Also reversed was the former policy on used titles – games on physical discs will once again be free to trade, play, and sell or purchase used, just as they currently are on the XBox 360.

In other words:

We’re sorry!

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[E3 2013] Respawn Entertainment’s Titanfall

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[E3 2013] Respawn Entertainment’s Titanfall

Until this week, the veteran industry crew at Respawn Entertainment have kept the lid on their first project Titanfall.  The first-person infantry/mech shooter had really only been mentioned by name, slated for the cover of this month’s Game Informer, but now it’s out there in the wild, and goodness is it beautiful.

 

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Microsoft’s Xbox ONE Questions Answered

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Microsoft’s Xbox ONE Questions Answered

Earlier today, Microsoft released a short and thankfully straightforward statement, addressing many of the questions resulting from the clumsy and vague handling that characterized their post–XBox One-announcement audience attitude. You can find several full texts with the full details here.

I’m often a fan of full disclosure. I find it refreshingly rare in a market ever more focused on aggressive marketing and hyperbolic 30-second explosions of sound and fury. And the clarity of Microsoft’s statements about several of the key features, requirements, and restrictions of the Xbox ONE certainly was refreshingly honest.

It’s just unfortunate that it’s not the kind of truth that console gamers want to hear.

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Comic Issues #120 – The Next Gen Wars

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Comic Issues #120 – The Next Gen Wars

Well the Next Generation has officially been announced. As Microsoft took center stage with it’s One device. Will it be the One Console to rule them all?

Join our heroes and heroine as they go Next Gen with a discussion of current gaming industry. The hit up a breakdown of the PS4 vs the Xbox One. Then a quick look at Nintendo and the Wii U. Along with a quick look of the current status of the gaming industry.

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Why Killing Used Games Won’t Help Consumers

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Why Killing Used Games Won’t Help Consumers

The XBox One has already given us many reasons for disappointment but the used game situation stands out as especially dire.

And Ben Kuchera of the Penny Arcade Report, supposedly a bastion of critical coverage in the oft-troubled arena of videogame trade journalism, has – astonishingly – told us it could be good news.

The purported drawbacks of the used game market for developers and publishers are well-known, but here’s a brief summary: publishers pocket some fraction of the revenue from the initial sale of a new game, doling out a contractually-obligated portion of that revenue to the developers who produced it. The consumer may eventually sell the copy back to the retailer, who sells it again – this time taking the entirety of the profits for themselves.

Publishers resent this secondary market almost as much as outright piracy. Steam-style digital distribution may attract good press from gamers enamored by convenience and (sometimes) more appealing prices, but make no mistake: Microsoft is pushing digital distribution because they aim to profit from increased control and directly-marketed licensed products, not because it’s consumer-friendly.

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