Battlefield 3 Hands-On Beta
Let’s get this straight, I love the Battlefield 3 beta. Ive been playing it every moment I’m not eating, sleeping, or working since it was released on Tuesday the 27th. I eagerly await the open beta that starts tomorrow to welcome a new whole crowd of players, both Battlefield veterans or just potentially interested gamers, into the experience. Since I started playing the Battlefield series with Battlefield 2 in a Gamefrog cafe that was located in a mall I have never stopped wanting more of the series and this beta, as a representation of what is to come with the final release of the game, delivers almost everything I could want or expect.
That all being said, there are quite a few things about the beta that I do not particularly enjoy, but many of those things are simply because it is a beta and is bound to have an approximate truck-load of problems. Some of the bothersome aspects would be the wide variety of bugs that you will experience while playing, sometimes the booming and glorious sound will all but disappear, other times you will get killed by what would appear to be the ground and then in the killcam you see their corpse bugging out through the floor and arms a-waving every with direction, and if you happen to crouch or go prone near a wall or a piece of cover you will often notice that either you or the wall/cover is bouncing. And what fps game beta with the ability to go prone would be complete without the bug of going into the ground? But as I said before, this is a beta so these kinds of things are not even remotely a surprise and they do not dampen the amount of fun there is to be had with the beta.