Tag: GDC

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Gaming
Jordan Pollock

Pixel Clicks Podcast #6 – Speaking of bodily fluids, Nvidia…

You can listen to this episode on our Pixel Clicks Podcast channel at Anchor.fm! Hey you wonderful people, it’s time for the Pixel Clicks Podcast! PCP is a gaming podcast in which Jordan, a gaming writer for Pixelated Geek, and his friends (Cody, Shane, and Sergio) discuss the week in gaming news! Or at least

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GDC 2014
Events
Guest Writer

[GDC 2014] Most Interesting Indy Titles

It was my first time at the Game Developers’ Conference this year. Of course, the hardware was nice, but the most interesting sights for me were showcases of the continuing creativity of the Indy developer scene. I came away quite interested in several major titles either currently available or soon to be released, and here

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Events
James Trauben

[GDC 2014] Occulus Rift DevKit 2 Impressions

It was a fairly quiet year for new hardware at the Game Developers’ Convention – except for one little piece of gear. That platform is, of course, the Oculus Rift, a virtual-reality headpiece that makes you look like you belong in a Daft Punk act and shoves you face-first into the game. My colleague Andrew and

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Gaming
Jordan Pollock

Indie game Mushroom 11 lets you be a giant regenerating blob

With the Game Developers Conference (GDC) raging on this week, it’s no surprise that we’ve started hearing about new games oozing out of the woodwork. One such game is Mushroom 11 developed by indie studio Untame.  Mushroom 11 is a puzzle-platformer that has you taking control of a giant green blob as it navigates a

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[GDC 2013] Expo Hall Highlights

After a couple days’ exploring the Game Developers’ Convention expo hall, the most interesting trend was the proliferation of new, powerful and above all, intuitive tools for professional game design. Game development continues to democratize, and if the offerings on display are any indication, high-production-value development tools are well within independent studios’ grasp. Here are

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