Tag: mods

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Gaming
Jordan Pollock

Pixel Clicks Podcast #12 – Mods for Sale? DID JORDAN DIE?

You can listen to this episode on our Pixel Clicks Podcast channel at Anchor.fm! While the Internet was abuzz over the unveiling of paid mods, there actually was other news this week! Black Ops 3 got a teaser, PT got pulled from stores, Destiny‘s expansion revealed more details, Mad Max got a trailer, and much

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Gaming
Cody Franklin

Steam Workshop Unveils Purchasable Mods

Selling mods for profit? The PC Gaming sky is falling! In a move that has set the Internet ablaze, Valve recently unveiled the addition of a new section of the Steam Workshop where mod developers can sell their mods for real money for the first time. This feature is currently only available for The Elder

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Starcraft Universe: Chronicles of Fate

From Ryan Winzen and the hard-working team over at Upheaval Arts comes an awesome new trailer for Starcraft Universe: Chronicles of Fate, a total conversion mod for Starcraft II! Check out brand new trailer right here!

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Starcraft Universe Releases First Full Trailer

Starcraft Universe, the fan-made massive-multiplayer-online project, released its first full-length trailer today, featuring raid footage from the current build. The brand-new trailer will feature gameplay footage of the first “raid” in Starcraft Universe, and will be available here, on the project’s YouTube account, and on their brand-new site.

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Starcraft Universe – Ghost Abilities Revealed

The media “dust” has finally settled for RyanWin and his project, Starcraft Universe (previously known as World of Starcraft). The whole story ended happily and Ryan is back to work on the project with a full team by his side. Recently, Ryan has announced the abilities for the Ghost character class. So far, this seems to be

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Gaming
Jordan

Best Fallout: New Vegas mod ever

Redditor RyokoHaze is in the process of making all of the Securitrons in FNV disapprove of you. For some players, they probably already do. I have already downloaded it and installed it. There may be a few bugs, but he says he will be working on it some more. [ via Reddit ]

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