In the midst of a cinematic year that features the Jurassic Park, Mad Max, Star Wars, and Terminator franchises, and that the genres enjoying the most sweeping resurgence in interactive entertainment are Role-Playing-Games and Space Flight-Simulators, one can be forgiven for a bit of chronological confusion.
Brian Fargo, inXile, and A Bard’s Tale are looking to add fuel to that fire. Fresh off of a two-straight win-streak of resounding Kickstarter successes in the form of the multiple GotY-award winning RPG masterpiece Wasteland 2 and the highly-anticipated Torment: Tides of Numenara, the industry vet and indie studio extraordinaire are resurrecting the fan favorite Bard’s Tale franchise.
Anyone else remember when this was state-of-the-art?
On the 30th anniversary of the first title in the series, the Kickstarter for A Bard’s Tale IV will go live. Promising hardcore dungeon-delve mechanics, a bespoke, authentic Celtic musical experience, the combination of the Unreal IV engine and the use of photogrammetry on actual locations in the United Kingdom, A Bard’s Tale IV promises to be a manifold beautiful return to the storied world of the franchise.