Gaming

New Puzzle-Platformer “Hunger” creeps up

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New Puzzle-Platformer “Hunger” creeps up

The world is in need of more creepy platformers. After the success of a game like LIMBO it was kind of surprising more developers didn’t jump at the idea of a puzzle-platformer with a haunting atmosphere. Luckily, the good folks at Tarsier Studios is working on Hunger, a game that just may satisfy that hole. Hit the jump to watch the trailer and see some screenshots! Read On

Pixel Clicks Podcast #5 – Bloody Blood Bloodage

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Pixel Clicks Podcast #5 – Bloody Blood Bloodage

Hey you wonderful people, it’s time for the Pixel Clicks Podcast!

PCP is a gaming podcast in which Jordan, a gaming writer for Pixelated Geek, and his friends (Cody, Shane, and Sergio) discuss the week in gaming news! Or at least try to.

Sergio returns after a 2 Podcast hiatus… and you already know where that’s going. Nemoy’s departure, pre-order woes, Batman straight murdering fools and more, with the Pixel Clicks Podcast crew. Oh, and Max Payne 3…who we are NOT sponsored by. Read On

Pixel Clicks Podcast #4 – The Order Something Something

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Pixel Clicks Podcast #4 – The Order Something Something

Hey you wonderful people, it’s time for the Pixel Clicks Podcast!

PCP is a gaming podcast in which Jordan, a gaming writer for Pixelated Geek, and his friends (Cody, Shane, and Sergio) discuss the week in gaming news! Or at least try to.

Whichever year it is, doesn’t make it any less terrible. Read On

Pixel Clicks Podcast #3 – They Leveled Up

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Pixel Clicks Podcast #3 – They Leveled Up

Hey you wonderful people, it’s time for the Pixel Clicks Podcast!

PCP is a gaming podcast in which Jordan, a gaming writer for Pixelated Geek, and his friends (Cody, Shane, and Sergio) discuss the week in gaming news! Or at least try to.

Law and Order SVU + Video Games…Best idea or worst idea? Best worst idea? Probably all of the above. Read On

The Legend of Zelda is coming to Netflix

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The Legend of Zelda is coming to Netflix

In a recent article posted to the Wall Street Journal’s Speakeasy blog, a source “familiar” with the project reports that Netflix is working closely with Nintendo to develop a television series based on The Legend of Zelda. Although there are no writers attached to the supposed project, this rumor alone has garnered a lot of attention.

Read On

Pixel Clicks Podcast #2 – A Wild Snorgeo Appears

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Pixel Clicks Podcast #2 – A Wild Snorgeo Appears

Hey you wonderful people, it’s time for the Pixel Clicks Podcast!

PCP is a gaming podcast in which Jordan, a gaming writer for Pixelated Geek, and his friends (Cody, Shane, and Sergio) discuss the week in gaming news! Or at least try to.

If you wait until the end.. you may very well get the joke. Find out more about SOE’s new name, ESO going buy-to-play, Battlefield Hardline’s latest beta, Persona 5: the new hotness and more. Read On

Pixel Clicks Podcast #1 – Aztec Gaming Rides Again!

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Pixel Clicks Podcast #1 – Aztec Gaming Rides Again!

Hey you wonderful people, it’s time for the Pixel Clicks Podcast!

PCP is a gaming podcast in which Jordan, a gaming writer for Pixelated Geek, and his friends (Cody, Shane, and Sergio) discuss the week in gaming news! Or at least try to.

Where the four amigos from Aztec Gaming make a (triumphant?) return. Next time, Shane will tell us we’re actually recording! Read On

[State of Play] Going Back on Backwards Compatibility?

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[State of Play] Going Back on Backwards Compatibility?

Welcome to State of Play, an editorial column brought to you by Pixelated Geek. In State of Play, we’ll be dealing with major issues in the gaming community, and we’ll be reaching out to our community for feedback and interaction. The intent of State of Play is to create a respectful, professional, and insightful dialogue within a group of serious interested parties. Games are serious business – not simply the largest moving part of the entertainment economy, but a form of expression where emotionally impactful stories are told throughout communities that grow and bond, and an important educational tool. We take play seriously here, and the goal of this article is to seriously analyze the serious business of gaming.

Of the many fields upon which the console wars are fought, and of the many points of consideration upon which purchasing decisions are made, it cannot be said that backwards compatibility is regarded as foremost in importance. It is far from the sexiest selling point, or the flashiest. In the heated arguments of message-boards and basement couches it is a feature rarely mentioned, and the ramifications of its absence is often overlooked by both parent and child when birthday and Christmas wishlists are lovingly prepared and frantically acquired.

Given their actions over the last 14 months, Sony and Microsoft are counting quite heavily on the above. Neither Microsoft’s XBOX division nor Sony’s PlayStation corps have paid more than lip service towards providing backwards compatibility, and it is the interest of neither to provide it. In this week’s State of Play, we’ll be taking a quick look at the history and role of backwards compatibility in the industry, the current attitude and motivations of the major players with regard to same, and what we can reasonably expect in the future. Read On

Jordan’s Backlog: Destiny

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Jordan’s Backlog: Destiny

There comes a time in every gamer’s life when you realize, “There’s too many things to play!” Sadly, I’ve reached that point in my life and I must admit that I can’t play everything that comes out, beat them, and also write about them. Luckily, I have just enough free time to put in work on a bunch of the games I’ve yet to finish.

That being said, welcome to Jordan’s Backlog, my feeble attempt to get my thoughts out about all the games I’ve been playing without being able to review them all. Because, let’s be honest, I’m no professional, but I can get things done (most of the time). Read On