If the name Hideo Kojima comes up, chances are that you’ll probably equate his name with the Metal Gear Solid series. Many other titles he’s worked on often get overshadowed due to the popularity of Metal Gear. In fact, you could probably list titles of games he’s worked on to Metal Gear fans and they probably won’t know what you are talking about. Add to the fact that games like Snatcher and Policenauts were never released in the US and it’s easy to see where the lack of recognition. However, there was a series Kojima produced that was released in the US that, again, was rather ignored. That is the giant robot action game known as Zone of the Enders.
During production of Metal Gear Solid 2 and the impending release of the PlayStation 2, Kojima’s team began working on an anime inspired mech action game, taking place in the 22nd Centure. While it was a good concept, it is evident that being developed side by side with Metal Gear Solid 2 hurt the game. It felt rather clunky and rushed to release. It was fun…to an extent. But in the end, the game was rather short and left the player feeling a bit unfulfilled. Read On