David Cage and I have a strained relationship. He makes movies that masquerade as games, and I don’t play them. Beyond: Two Souls, however, is an exception. It is a game that seeks to do exactly what David Cage does, try to bridge the gap between film and video games. Although Beyond is clearly a flawed a game, it does have its merits.
Beyond: Two Souls is a Playstation 3 exclusive by David Cage and his development team over at Quantic Dream. Beyond follows the life of a girl named Jodie with a mysterious power, she has the ability to make things happen when she wants them too. At least, that’s what the people around her think. In “reality” Jodie is connected to a ghost-like entity named Aiden who also shares a psychic link with her. Whatever Aiden sees, Jodie can see, and vice versa. However whenever Jodie jumps into Aiden, she is left fatigued and her nose bleeds from the strain. The game spans fifteen years of Jodie’s life, from when she is about nine years old to when she’s twenty-four.