Titanfall

SDCC 2016 – Play Battlefield 1 and Titanfall 2 at Nerd HQ

Posted by: |

SDCC 2016 – Play Battlefield 1 and Titanfall 2 at Nerd HQ

Next in the SDCC news, DICE brings Battlefield 1 and Titanfall 2 to Nerd HQ at San Diego Comic-Con 2016!

Did you miss out on the Battlefield 1 and Titanfall 2 hands-on demos at EA Play? Here is your chance to check out the E3 demos that were offered last month. Electronic Arts’ two highly-anticipated shooters will be featured at this year’s Nerd HQ exhibit at the New Children’s Museum in Downtown San Diego, just a short walk from the San Diego Convention Center.

Read On

TITANFALL Launch Live-Blog!

Posted by: |

Hey lovely gentle-nerds. As I’m sure you’ve heard, Respawn Entertainment’s TITANFALL launched earlier this evening, and we’re live-blogging and streaming the first few hours of play from our Twitch.TV account. Make sure to check back with us!

 

 

 Please feel free to shoot comments to the CoverItLive window, and make sure you check out our TwitchTV account at http://www.twitch.tv/pixelatedgeek/

TITANFALL – Hands-On Beta Impressions

Posted by: |

TITANFALL – Hands-On Beta Impressions

im·pres·sion

noun \im-ˈpre-shən\

: the effect or influence that something or someone has on a person’s thoughts or feelings. … 2.C: an especially marked and often favorable influence or effect on feeling, sense, or mind.

We’ve had several teeth-jarringly intense hours to get our feet wet in Respawn‘s high-profile FPS-Hybrid Titanfall. And boy, are we impressed.

Unless you’ve been living under a rock, you’re heard of Titanfall. Its origin story alone is news-worthy, the mass exodus of Jason West, Vince Zampella and other crucially important artists from Infinity Ward after Herr Kotick’s controversial MW2 “business decisions,” the founding of Respawn (and my word, what a thumbed nose THAT constitutes), and the amiable(?) departure of Mr. Ward. Then, finally, the long, tactical, and silent development of Titanfall under the controversial publisher-ship of the monolithic EA umbrella. In the interactive entertainment industry, that sort of story usually ends in tears, or worse still in a tragical farce like Duke Nukem Forever.

Somehow, against all odds and hope, Titanfall reeks of polish, potential and promise.

Titanfall – Ogre Reveal Trailer

Posted by: |

Titanfall – Ogre Reveal Trailer

You ever see a game that you know your are going to have to play? One that motivates you so much that you are even willing to buy a console just to play it?

I thought I could hold out, but it looks like I’m getting a Xbox One. Tempting trailers just keep coming, this time with the “Ogre Reveal Trailer” where we get a in depth look at the robot fun of Titanfall.

Read On

Titanfall pre-orders available for March 11, 2014 release

Posted by: |

Titanfall pre-orders available for March 11, 2014 release

Audiences hungry for the critically-acclaimed upcoming shooter Titanfall can look forward to terrorizing the battlefield on March 11, 2014 in North America and March 13 in Europe.

Titanfall‘s eclectic mix of first-person shooter infantry action and two-story-tall walking titans took home a weighty host of awards from critics well before release, and it’s no exaggeration to call it one of the XBox One’s potential killer apps. Now its release date is formalized, and pre-orders are open for the XBox One, XBox 360, and PC.

And if you’re really fired up, there’s always the limited number of Collector’s Edition copies available for pre-order at certain retail outlets.

Read On

To Timidly Go: Are Sci-Fi Film Tropes Holding Back Sci-Fi Gaming?

Posted by: |

To Timidly Go: Are Sci-Fi Film Tropes Holding Back Sci-Fi Gaming?

With souped-up graphics and processing power, Playstation 4 and Xbox One will bring us one step closer to truly “cinematic” video games. But could game developers’ long quest to emulate silver-screen cool actually limit the creative potential of next-generation console titles?

This question came to mind after the recent burst of publicity for Destiny and Titanfall, two of the “most anticipated” next-gen games. They are also both science fiction titles — a gaming genre that leans especially heavily on Hollywood-derived tropes.

A quick glance at the current console era shows just how often such games mimic cinematic sci-fi — and how limiting that approach can be when designers with a blank virtual slate fall back on the constrained conventions of film.

Read On

[Gamescom 2013] Four Blistering Minutes of Titanfall Gameplay

Posted by: |

[Gamescom 2013] Four Blistering Minutes of Titanfall Gameplay

It may bear marked similarities to other juggernauts in the category, but there is no question that Titanfall looks, well,  just awesome.

Titanfall comes to us from Respawn Entertainment, a brand new development house with a load of displaced veteran talent from studios like Infinity Ward. The infantry/mech combat title gave another stellar conference showing at Germany’s Gamescom this week, unveiling a gorgeous four minutes of sexy mech-on-infantry-on-mech action. Furthermore, the team showcased an all new multi-player mode: Attrition.

Read On

[E3 2013] Respawn Entertainment’s Titanfall

Posted by: |

[E3 2013] Respawn Entertainment’s Titanfall

Until this week, the veteran industry crew at Respawn Entertainment have kept the lid on their first project Titanfall.  The first-person infantry/mech shooter had really only been mentioned by name, slated for the cover of this month’s Game Informer, but now it’s out there in the wild, and goodness is it beautiful.

 

Read On